Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

How to open my UnrealEd Program?

Page: 1 of 1
 Hooper
08-05-2009, 12:07 PM
#1
hi,
I've already read the privies tread about this but I can't find the UnrealEd file with the commando on it...
I got vista :D

Hooper
 HockeyGoalie35
08-05-2009, 1:50 PM
#2
go to C:/prgram files/lucasarts/republiccommando/system

there is a shortcut called unrealed
 Hooper
08-05-2009, 3:52 PM
#3
no there is not :(
 arramus
08-05-2009, 8:34 PM
#4
Did you add the patch 1.0
http://www.lucasarts.com/support/update/commando.html)

This installs Hangar map and the UE executable.
 Hooper
08-06-2009, 9:26 AM
#5
it don't work :( it stops when it have finished the script sites :(
 arramus
08-06-2009, 9:57 AM
#6
Turn bumpmapping to low in your ingame graphics options and try again.

This has been an issue for many mappers because of the bumpmapping problem with newer generation graphics cards.
 HockeyGoalie35
08-06-2009, 12:13 PM
#7
i was just about to say that, good catch ;)
 Hooper
08-06-2009, 3:41 PM
#8
how low should i sett it? :D
 Astor
08-06-2009, 3:43 PM
#9
I may be wrong, but it should be set to the lowest possible setting, which would be 'low'. ;)
 Hooper
08-06-2009, 4:39 PM
#10
ohh... :P silly of me :P
 Commander Dimal
08-06-2009, 8:22 PM
#11
I can't open Unreal Ed either. I tried the Bump mapping setting on low but still when it reaches the part where the scripts are loading it stops and this error report pops up and says there is a problem encountered on it.
 Hooper
08-07-2009, 6:53 AM
#12
have u sett it on LOW?
 Commander Dimal
08-07-2009, 1:05 PM
#13
Yes but why does the error report thing come up? Also in UnrealEd are you be able to put stuff in your maps that are not in the game, like new weapons?
 Hooper
08-08-2009, 12:35 PM
#14
i thing you are able to skin a weapon... not make a new.. you can also skin the players ;P
 Hooper
08-08-2009, 12:35 PM
#15
btw do any1 know how i use UnrealED?? :P
 arramus
08-09-2009, 10:29 AM
#16
There are some introductory tutorials on the Sandcrawler Network.
http://www.sandcrawler.net/forum/rcmod.php?page=mapping)
 Hooper
08-09-2009, 10:32 AM
#17
i mean skinning...
Page: 1 of 1