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Visual Enhancment Mod 2009 Final

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 Xarwarz
07-01-2009, 2:49 PM
#1
YOU ARE GRANTED PERMISSION TO USE THIS MOD IN ANY MOD YOU WISH

MEGA UPLOAD DL--4,802

I know this came out of know where like a lightning strike. But I wanted to try something different instead of a wip thread, i believe it would take some steam out of the release. I don't think graphic overhaul mods garner as much interest as say content mods or new areas mods.

No PLC files at the moment im trying to recreate some of them as some texture were to small to enhance.

There are a few textures i haven't located yet when i do i'll upload the replacement

When done with all of the above stuff i'll be RETIRED from kotor modding i think my time is done here.

Theres alot of creativity in some of there areas so i hope you like it.

FEEDBACK IS IMPORTANT TO ME

Now on to the mod........

ALTERNATE LINKS BELOW


http://www.moddb.com/members/xarwarrz/addons)


ALTERNATE LINKS ABOVE
----------------------------------------------------------
ENDAR SPIRE

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-07-0110-37-54-17.jpg)

http://www.megaupload.com/?d=EFAJTMFZ)
----------------------------------------------------
TARIS

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-10-2711-22-26-03.jpg)

http://www.megaupload.com/?d=PK6MHI5N)
---------------------------------------------------
DANTOOINE

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-07-0110-38-51-32.jpg)

http://www.megaupload.com/?d=4T5TOBF5)
---------------------------------------------------
EBON HAWK INTERIOR

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-07-0110-39-43-49.jpg)

http://www.megaupload.com/?d=1C8EY8KY)
---------------------------------------------------
Kashyyyk

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-07-0110-40-28-89.jpg)

http://www.megaupload.com/?d=8S58NUZ0)
---------------------------------------------------
Mannaan

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-07-0110-41-12-67.jpg)

http://www.megaupload.com/?d=M1MYO29U)
----------------------------------------------------
KORRIBAN

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-07-0110-43-02-98.jpg)

http://www.megaupload.com/?d=5B4OQCTY) Part 1
http://www.megaupload.com/?d=D3IS09I7) Part 2
----------------------------------------------------
TATOOINE

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-07-0110-45-47-50.jpg)

http://www.megaupload.com/?d=ZW441BOP)
----------------------------------------------------
UNKNOWN WORLD

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-07-0110-47-19-52.jpg)

http://www.megaupload.com/?d=W086MASR) Part 1
http://www.megaupload.com/?d=FZKYLTGF) Part 2
----------------------------------------------------
STAR FORGE

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-07-0110-45-02-08.jpg)

http://www.megaupload.com/?d=BVY97UTP)
----------------------------------------------------
SITH BASE AHTO-TARIS

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-07-0111-30-53-94.jpg)

http://www.megaupload.com/?d=9HC6MU1V)
----------------------------------------------------
CREATURES/\DROIDS

http://i718.photobucket.com/albums/ww183/Xarwarrz/swkotor2009-07-0210-53-18-56.jpg)

http://www.megaupload.com/?d=QSZWUABZ)
-----------------------------------------------------

Thanks to all who support the mod
Thanks to Fred tetra for the kotor tool
Thanks to Necromancer for the changed skyboxes
Thanks to Tiggz for the new cpu interface looks and the door icons on taris



THE END
 Master Shake
07-01-2009, 5:15 PM
#2
Definitely an improvement, excellent work.
 Xarwarz
07-01-2009, 5:24 PM
#3
Definitely an improvement, excellent work.

Thanks for the response enjoy
 ZimmMaster
07-01-2009, 6:06 PM
#4
These past two months have been great! First the BOS:SR. Then Revan's Cape and Belt Fix. Now this! What's next? The TSLRP getting released? A quick question though... On the one's with two links, is one of them the replacement links you were talking about? If so, which is the updated ones?
 Queen of Night
07-01-2009, 6:46 PM
#5
That´s great.
 Xarwarz
07-01-2009, 6:49 PM
#6
These past two months have been great! First the BOS:SR. Then Revan's Cape and Belt Fix. Now this! What's next? The TSLRP getting released? A quick question though... On the one's with two links, is one of them the replacement links you were talking about? If so, which is the updated ones?

The links with the two links together are part one and two of the same area
 ZimmMaster
07-01-2009, 8:41 PM
#7
The links with the two links together are part one and two of the same area

That makes sense. Thanks for the clarification.
 FaZzZa99
07-02-2009, 4:16 AM
#8
its Kashyyyk not Kashayaak, other than that, 3 thumbs up
 R2-X2
07-02-2009, 4:26 AM
#9
I like your Unknown World skin, but all the other look less realistic than the old vanilla skins and like plastic.
 Lord2
07-02-2009, 7:51 AM
#10
I like it.

Especially Lehon, Korriban, the Ebon Hawk and Dantooine (in a way).
 Xarwarz
07-02-2009, 8:04 AM
#11
I like your Unknown World skin, but all the other look less realistic than the old vanilla skins and like plastic.

thanks for the opinion i tried to mix it up

its Kashyyyk not Kashayaak, other than that, 3 thumbs up

Got it thanks

I like it.

Especially Lehon, Korriban, the Ebon Hawk and Dantooine (in a way).

i didn't want to make dantooine identical to the one in TSL
 Canderis
07-02-2009, 8:23 AM
#12
I like the unknown world! Looks amazing.
 Nick Vader
07-02-2009, 9:03 AM
#13
Looks really really great !!! Downloading immediately !!!


Keep up the good work !:thmbup1:
 Xarwarz
07-02-2009, 12:16 PM
#14
I like the unknown world! Looks amazing.
Yea i made to represent a mixture of historical cultures

Looks really really great !!! Downloading immediately !!!


Keep up the good work !:thmbup1:

Thanks
 ZimmMaster
07-02-2009, 12:46 PM
#15
Where is the creatures link? I thought it was going to be uploaded yesterday. Did something happen?
 Xarwarz
07-02-2009, 2:23 PM
#16
Where is the creatures link? I thought it was going to be uploaded yesterday. Did something happen?

CREATURE LINK IS LIVE
 Darth Payne
07-02-2009, 2:56 PM
#17
Wonderfull work as always.
 ZimmMaster
07-02-2009, 3:09 PM
#18
Great! Now all we need is the PLC's and this mod will be perfect.

*EDIT* I was just looking at the textures and I noticed that some of the textures have the GT3OS scheme and has my avatar symbol on the textures. I guess I was right when I thought the Tiggz mentioned in your credits is the same Tiggz who created the GT3 skins on Wincustomize.com.
 Zerimar Nyliram
07-02-2009, 3:23 PM
#19
Fine, fine work! Can't wait to play the game with these enhancements.
 Xarwarz
07-03-2009, 10:45 AM
#20
Wonderfull work as always.

thanks


Fine, fine work! Can't wait to play the game with these enhancements.

Thanks Hope you enjoy the detail in the game
 ZimmMaster
07-03-2009, 6:59 PM
#21
Xarwarz, the Ebon Hawk exterior appearance bug is present in this mod too. Apparently it looks like a wall texture is used for the Ebon Hawk's exterior texture which makes it look all wierd and stuff. Do you know why this is happening again and please give me the filenames for the Ebon Hawk exterior textures?
 Zerimar Nyliram
07-04-2009, 11:38 AM
#22
Will you be covering the Leviathan at some point?
 snowdragon
07-04-2009, 11:48 PM
#23
When I tried to enter Javyar's Cantina in the lower city the game crashed on me. At first I thought I had installed the mod wrong, but after a second attempt it still crashed when I tried to enter the cantina.
 Xarwarz
07-05-2009, 2:34 AM
#24
Will you be covering the Leviathan at some point?

I decided to leave the leviathanpart shiny part new the ship actually uses sith bas textures


When I tried to enter Javyar's Cantina in the lower city the game crashed on me. At first I thought I had installed the mod wrong, but after a second attempt it still crashed when I tried to enter the cantina.

I never ran into that problem what kind of graphics card u got and have u updated ur drivers
 ARC Cody
07-05-2009, 10:59 AM
#25
Will the Korriban and Lehon changes be compatible with BoS:Sr? Korriban, Lehon, Dantooine and Tatooine really look fantastic, though the Hutt looks rather strange.
 snowdragon
07-05-2009, 11:12 AM
#26
I have a GeForce 6150se nForce 403 graphics card. And I checked my drivers and they are all up to date.I checked the other parts of the lower city and had no problems. It is just when I try to enter the cantina
that the game crashes.
 Xarwarz
07-06-2009, 11:00 AM
#27
I have a GeForce 6150se nForce 403 graphics card. And I checked my drivers and they are all up to date.I checked the other parts of the lower city and had no problems. It is just when I try to enter the cantina
that the game crashes.

I would suggest a newer card cause i haven't heard anything about it until now
 Zerimar Nyliram
07-10-2009, 8:44 PM
#28
Question: I noticed that all (or at least most) of your textures are upside-down. I was just wondering if there's a reason for this and if it's wise to flip them around.
 Xarwarz
07-11-2009, 6:56 AM
#29
Question: I noticed that all (or at least most) of your textures are upside-down. I was just wondering if there's a reason for this and if it's wise to flip them around.

The game textures only show correctly when upside down in the override folder
If you were not to flip them they would be upside down in game
 ZimmMaster
07-11-2009, 12:07 PM
#30
The Ithorian texture is still backwards though. It was like this in the TSL version too.
 Zerimar Nyliram
07-11-2009, 3:27 PM
#31
Oh, I see, thanks. I figured it was probably something like that.

I also have these skyline retextures for Taris that someone on these boards released to the public a while ago as an abandoned project that anyone was free to pick up on; but they came right-side-up. Does this mean that I need to flip those as well?

[Edit] And what about that popular Nar Shaddaa skybox on Filefront? It comes right-side-up as well; should it be flipped?
 Xarwarz
07-12-2009, 8:58 PM
#32
Oh, I see, thanks. I figured it was probably something like that.

I also have these skyline retextures for Taris that someone on these boards released to the public a while ago as an abandoned project that anyone was free to pick up on; but they came right-side-up. Does this mean that I need to flip those as well?

[Edit] And what about that popular Nar Shaddaa skybox on Filefront? It comes right-side-up as well; should it be flipped?

only the textures that show upside down in game should be flipped
 ShadowOfAngels
07-19-2009, 8:38 PM
#33
I'm not trying to be rude or anything really I'm not, but based on the screen shots, my honest opinion is that it doesn't really look that different..... I'm sorry that's just my honest to God opinion. The Hutt looks a little more wrinkly, but that's it. And again I'm really not trying to be an ******* or mean or anything.
 Darth_Yuthura
07-19-2009, 10:16 PM
#34
Wow.

Short, but I think that is effective at portraying what I thought of those retexturing efforts.
 Xarwarz
07-20-2009, 9:39 AM
#35
I'm not trying to be rude or anything really I'm not, but based on the screen shots, my honest opinion is that it doesn't really look that different..... I'm sorry that's just my honest to God opinion. The Hutt looks a little more wrinkly, but that's it. And again I'm really not trying to be an ******* or mean or anything.

play the game normal without textures then play the game with textures im sure you'll notice something different


Wow.

Short, but I think that is effective at portraying what I thought of those retexturing efforts.

thanks
 ForeverNight
10-05-2009, 10:25 PM
#36
Wow, just found this... I think it has a spot in my override! (Yeah, necro-thread :xp:)
 michca
10-13-2009, 10:27 PM
#37
Looks like I'm going to try this out. Screenshots look good.

ShadowOfAngels, you might want to look at those screenshots again and load up those areas in your game for comparison. There are quite a few differences.
 knight 12167
10-14-2009, 1:33 AM
#38
Great work!!!
 Xarwarz
10-16-2009, 9:28 AM
#39
Wow, just found this... I think it has a spot in my override! (Yeah, necro-thread :xp:)

Looks like I'm going to try this out. Screenshots look good.


Great work!!!

Thanks everybody for the response.

Im in the process of trying to get the files uploaded to knights filefront
 Christos K
10-17-2009, 6:41 PM
#40
Hey, I just installed the mod and I was wondering if the Ebon Hawk exterior was altered cause it now looks different I was wondering which files I need to delete to change back to the original. Everything else looks great.
 Xarwarz
10-18-2009, 12:30 AM
#41
Hey, I just installed the mod and I was wondering if the Ebon Hawk exterior was altered cause it now looks different I was wondering which files I need to delete to change back to the original. Everything else looks great.

Each planet that has an ebon hawk in it has the texture in it so just delete them from each folder.
 Ianbob306
10-20-2009, 10:21 PM
#42
I've never tried using mods before this and I put all the files into my override, but they don't seem to be having any effect on the game when I boot it up.

I apologize for my lack of knowledge on this, but I could really use help on this if anyone is willing.
 ZimmMaster
10-21-2009, 7:08 AM
#43
Did you put them in the right override folder. Some noobs try to put it in the override folder on the disk. If not that, did you make sure that you put them in the main override folder and not a sub-folder. KOTOR does not allow subfolders in the override.
 Ianbob306
10-21-2009, 3:11 PM
#44
Oh, well, I put them in as the downloaded folders instead of the separate files. I'll see if that's what's wrong. I'm pretty sure they're in the right override file, though I only see one. Thanks though.

Edit: Ah, that worked. Thanks.

Xarwarz: Great job on the textures. I thought the screens looked like a marginal improvement, but in the game they look much better. Oh, at one point you said to flip certain textures (stupid me.) How do I do that?
 Xarwarz
10-22-2009, 6:28 PM
#45
Ah, that worked. Thanks.

Xarwarz: Great job on the textures. I thought the screens looked like a marginal improvement, but in the game they look much better. Oh, at one point you said to flip certain textures (stupid me.) How do I do that?


Thanks screens don't do justice in game looks way better.

Download the program i use called xnview it has the options to flip the texture vertically and add it to the override folder. Hope that helps
 michca
10-24-2009, 4:08 PM
#46
I've only hit a few places where these visual enhancements are applied. I really like Tatooine and most of Dantooine. I really like the Ebon Hawk interior. The exterior seems to be different depending at which planet you are docked. The red design when on Tatooine is pretty good, though the neon purple on Dantooine I don't like so much.

I was put off by Taris. It appeared to me as though someone got carried away with a knurling tool. And the pink keys on doors? I removed the Taris enhancement. I really did not like that. I would really rethink this one.

Dantooine I mostly like. I did find the curcuit board pattern used for building trim to be out of place. I removed it to use the default instead. And I prefer the wheat colored grasses so kept that instead. But otherwise Dantooine looks great. Good job.

Tatooine so far is simply wonderful. The rich textures in the sand and on walls is excellent. This is by far my favorite.

Ebon Hawk interior is great. Getting some color and tactile switches adds a lot of punch, a lot of depth. Great job there.

So far I also I like the creatures and droids enhancements. I really enjoyed the look of the Bantha. That was probably the most standout for me. I like the looks of the Selkath as well. Some interesting patterns going on there.

I'll probably hitting up Kashyyk next, and then Manaan.

Edit: I've just entered the Shadowlands of Kashyyk. Just a quick note to say that so far Kashyyk looks great. About the only thing that's not so appealing is that you've got the same pattern running across the Czerka mgr's desk as on the walls of the office. I don't know if that's simply a limitation of the map design. But the desk should definitely be using a different texture or if it must be the same texture as the walls, I would use something a little more neutral. I really like the texture used for the foors while on the walkways. Trees look great as well.
 Xarwarz
10-25-2009, 3:58 PM
#47
I've only hit a few places where these visual enhancements are applied. I really like Tatooine and most of Dantooine. I really like the Ebon Hawk interior. The exterior seems to be different depending at which planet you are docked. The red design when on Tatooine is pretty good, though the neon purple on Dantooine I don't like so much.

I just went color crazy here

I was put off by Taris. It appeared to me as though someone got carried away with a knurling tool. And the pink keys on doors? I removed the Taris enhancement. I really did not like that. I would really rethink this one.

Taris was tricky it uses the most textures out of all planets

Dantooine I mostly like. I did find the curcuit board pattern used for building trim to be out of place. I removed it to use the default instead. And I prefer the wheat colored grasses so kept that instead. But otherwise Dantooine looks great. Good job.

Tatooine so far is simply wonderful. The rich textures in the sand and on walls is excellent. This is by far my favorite.

Yes it is well done like onderon was

Ebon Hawk interior is great. Getting some color and tactile switches adds a lot of punch, a lot of depth. Great job there.

My first ebon hawk texture was a disaster so i redid it for this mode

So far I also I like the creatures and droids enhancements. I really enjoyed the look of the Bantha. That was probably the most standout for me. I like the looks of the Selkath as well. Some interesting patterns going on there.

Many people did not realize i was trying to add depth to the skins of the creatures/droids instead if flat cartoon ones

I'll probably hitting up Kashyyk next, and then Manaan.

Thanks for your in depth comments its always a hit and miss when making textures for 11 different modules. I think at times how can i make this planet look different from another. Some planets are more liked than others but at least you like most of them


I've just entered the Shadowlands of Kashyyk. Just a quick note to say that so far Kashyyk looks great. About the only thing that's not so appealing is that you've got the same pattern running across the Czerka mgr's desk as on the walls of the office. I don't know if that's simply a limitation of the map design. But the desk should definitely be using a different texture or if it must be the same texture as the walls, I would use something a little more neutral. I really like the texture used for the foors while on the walkways. Trees look great as well.

I'm glad you liked it outside environments are easier than inside ones

The engine it self will re use textures so i don't know how to prevent that

thanks
 Rinku
10-26-2009, 4:16 PM
#48
I don't think that I ever told you that I absolutely love these mods :D Thanks for making such a great mod.
 Xarwarz
10-26-2009, 6:41 PM
#49
I don't think that I ever told you that I absolutely love these mods :D Thanks for making such a great mod.

Appreciated it i changed taris mod a bit
 Canderis
10-26-2009, 6:54 PM
#50
Your new taris is.... bad? I think you are getting a bit too retro.
Sorry..
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