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I think, that im going to make a fan game

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 Alek123
02-09-2010, 8:52 AM
#51
Right now we need two things. Backgrounds and Sprites. If we get these , creating the game won't be a problem. Can any of you guys rip backgrounds from FT? I think it is possible with ScummRev...
As for the resolution , i don't think we will be able to make good sprites/backgrounds in resolutions higher than 320x200...
 Origo
02-09-2010, 8:59 AM
#52
I have all the backgrounds and the sprites, but the sprites have black background and Ben´s boots are black too. That makes it boring to draw the line between the background and the boots on every sprite.

I don´t think we should use ripped backgrounds from the game, because when we draw new ones, they might not fit together. And anyway, I think that the happenings of the game will not be located in the Melonweed, Corville or anywhere near there, expect Kick-stand can be used. We should create couple of new cities and characters.
 Alek123
02-09-2010, 9:20 AM
#53
"I don´t think we should use ripped backgrounds from the game, because when we draw new ones, they might not fit together. And anyway, I think that the happenings of the game will not be located in the Melonweed, Corville or anywhere near there, expect Kick-stand can be used. We should create couple of new cities and characters."

I agree with that , though my novel starts in Melonweed and includes a few old characters. That is in the beginning though. I think it's good enough to use it as the game story , but if you don't want to use it , it's fine with me. You're the boss. :D
Still , don't you think that not including Ben and a few original characters would kinda be wrong? It's a fan game after all... I mean , sure we will create new locations and characters , but we should keep the Full Throttle-feel.
 Origo
02-09-2010, 9:33 AM
#54
Ben will be in the game, of course, but I´m not sure about Maureen. Even if Maureen was in the game, she wouldn´t play a major role in the game.

Your story sounds good to me and I would like to use it, but I still want to be able to say my suggestions and opinions about it and change it if necessary. I won´t change anything if you´re against it, though.

Let´s talk about the storyline more with PM, if you want to.
 Cyrus7
02-16-2010, 7:57 AM
#55
Can't you use these Payback screens along with the new ones?
 Origo
02-16-2010, 8:46 AM
#56
I don´t think so and there are many reasons for that.
 Cyrus7
02-16-2010, 8:52 AM
#57
Which resolution have you chosen?
 Alek123
02-16-2010, 3:08 PM
#58
We haven't decided yet , but i am quite sure we are going to use a larger one than the original FT.
 Cyrus7
02-17-2010, 4:30 AM
#59
Ideas for cutscenes:
Somebody who can model Ben in Blender (http://www.blender.org/), could use this (http://download.blender.org/documentation/oldsite/oldsite.blender3d.org/80_Blender%20tutorial%20Toon%20Shading.html)
technique to make cutscenes.

Blender is a 3D tool. Are you planning 3D cutscenes?
 Alek123
02-19-2010, 12:55 PM
#60
We have moved back to RPG genre , even though we all want an adventure game , it would be better to start off with an RPG game. Probably we won't be able to make cutscenes. Origo should know more.
 Origo
02-19-2010, 1:04 PM
#61
Blender is a 3D tool. Are you planning 3D cutscenes?

How stupid do you think I am? Of course I know that Blender is a 3D tool. The idea was making a cartoon-looking cutscenes with a 3D models. If you checked out the link, you should know about the cartoon-thing...

We are able to use 3D cutscenes in the RPG too, but they need to be in AVI-format.
 Ltp111
02-20-2010, 8:16 AM
#62
We have moved back to RPG genre
Sad news :(
 Origo
02-20-2010, 8:26 AM
#63
Sad news :(

Yep, sorry for that, but the Adventure wasnґt possible without 3D modeller, which we didnґt have. We are still planning to do Adventure game, maybe on summer vacation...
 Alek123
02-20-2010, 6:09 PM
#64
Sad news :(

Hey , it's not the end of the world :)
The RPG will be at least as good as the adventure game , which we may work on as well this summer. Until then we may gather more team members.
 Alkerseltzer
02-28-2010, 8:12 PM
#65
Drew my Avatar from scratch last night and thought id share it with ya :]
unfortunately thats as big as it gets cuz i accidently saved it as a JPG and if i make it any bigger it looks all grainy :/
 Alek123
03-01-2010, 5:24 PM
#66
It looks very good. Ben looks a bit old with those wrinkles on his cheeks , but it's not a big deal. Good Job.
 Alkerseltzer
03-02-2010, 8:12 PM
#67
theyre soposed to be cuts, but like i said, i saved it alittle too small so u cant tell
 HaydenWCE
08-05-2010, 11:25 AM
#68
So, how goes the project?
 Alek123
08-21-2010, 8:52 AM
#69
We will give feedback on the progress soon.
 HaydenWCE
08-21-2010, 10:22 AM
#70
We will give feedback on the progress soon.

Good to hear! Also, good luck, I quite like the idea of a Full Throttle RPG, so I look forward to seeing this project develop.
 Alek123
08-22-2010, 12:26 PM
#71
For now i have to get in touch with Origo, because i didn't talk to him for some time. After that we will see.

Update: I talked to Origo and it's quite clear that only two people can't do much game design. Progress is being made with my story , but i have no experience in creating games , and Origo can't do much even with his experience. The project is definitely not canceled , but on hold until i finish my novel and/or until we get more Full Throttle fans to help work on the game creation.
 mitchell547
12-26-2010, 9:06 AM
#72
How is work on the project?
 Origo
12-26-2010, 2:03 PM
#73
How is work on the project?

Pretty much the same as said above by Alek123.
 mitchell547
12-26-2010, 3:25 PM
#74
I would like to participate in your project. I can drawing pixelart and sketches. Also start learning Pascal.
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