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Force Unleashed Platforms.

Page: 1 of 4
 Cyne
05-20-2008, 10:31 PM
#1
Greetings,

I read over the latest article by Cameron Suey as to why Force Unleashed is NOT going to be released for PC. It''s very puzzling and makes a fan such as myself very angry, Reasons:

1) The Jedi Knight series started out on PC. Force Unleashed will probably be one of the best Star Wars titles ever released. Stupid move to leave out the original PC fan base.

2) Suey: "The PC being the gaming platform that it is, someone with a $4,000 high-end system would definitely be able to play the Euphoria, the DMM and really technical elements of the game. But someone with a low-end PC would have a watered down experience, they would have to turn all the settings down and it wouldn’t be the same game."

-This statement is COMPLETELY preposterous. The PC has the power to unlock the game's FULL POTENTIAL. You can go out and buy a high-end video card like the Geforce 8800 GT or GTS 512mb for less than $200. I can't see this game being anymore demanding than games such as Crysis, and these cards run Crysis superbly. I'd also like to mention that it is coming out for DS & N-Gage. These low-end handheld systems don't even support the technologies of TFU, nor do they come close to comparing to even a mid-range PC. So, saying PC users would have a "watered down experience" is complete non-sense.

3) Suey: "That said we’re definitely not out of the PC market. It’s just with our choice for this game, with the known quantity for the consoles, and every console is the same with the same processing power, it made sense for us to develop for those consoles."

-It would make more sense to make the game for as many platforms as possible for the widest base possible (esp. PC). It would also allow people like myself (who has been a dedicated PC enthusiast with no interest in consoles for years) to play the game without having to spend $500 on a console that will only end up being used for 1 game. Vice Versa would also be true.

-Cyne
 Boba Rhett
05-21-2008, 1:10 AM
#2
Don't fret too much. Once it comes out I doubt you'll be nearly as upset as you are right now.

It's not really a grand mystery. LucasArts simply doesn't want to bother making it for the pc because the return on their investment wouldn't be nearly that what it is on consoles and handhelds.
 Ali1392
05-21-2008, 3:00 AM
#3
its not just the graphics cards there thinking about the processers would be stretched on some computers because of the euphoria and the other systems on this.
 adamqd
05-21-2008, 6:11 AM
#4
Lucasarts reasons for no PC version..."For us, ultimately it was... technologies like Pixelux, DMM (Digital Molecular Matter) and Euphoria are so processor intensive and powerful that the kind of machine you'd need to run them is not the kind of machine most people are going to have. It's such an advanced spec that we feel we really needed to do it justice. If we pulled that stuff out and delivered a sub-par experience"...

"We also felt that was a wrong approach as people are going to miss out on this. We didn't want to do it [the PC version] half-way. Every platform is getting a great game and they should all be able to stand-alone; we didn't want to deliver a sub-par experience for PC gamers".
 Prime
05-21-2008, 9:40 AM
#5
I think that statement is only half true.
 Sivy
05-21-2008, 9:55 AM
#6
basically they can't be bothered.

firstly they would have to port it, then make it stable on a variety of system set-ups. then beta test for awhile, then iron out bugs they've found. then continue supporting the game after release, with patches and whatnot.
too much work for them and not enough return.
unfortunately i think this will become a common trend.
 PoiuyWired
05-21-2008, 3:52 PM
#7
Or, it is suggested by the "lets be fair to the Wii players and punish the 360/PS3 players" poodoo licking warts in LucasArts. Half-Arsed excuses... seems like the same guy to me. That person deserved to be placed in a Vong's House of Fun for eternalty.

Personally, if they can make a PS2 version it would be easy to make just an emulated version for the PC. Lego Starwars sort of do it in that sense.
 Boba Rhett
05-21-2008, 4:23 PM
#8
Well hell, why don't they just port the DS version to pc?


There's about four pc gamers that would be happy with a PS2 port to PC. I don't think the PS2 players will even be happy with the PS2 version.
 TKA-001
05-21-2008, 5:03 PM
#9
I agree with Wired. Make them suffer.
 Cyne
05-21-2008, 7:37 PM
#10
Exactly. How can they develop such an "Advanced" game with "Latest, Cutting Edge Technologies" for platforms like DS, N-Gage, PS2, PSP, even Wii and leave out PC? How can TFU on these platforms NOT be a "Watered Down Experience"? Look at Crysis, for example. It sold what, over 1.5 million copies for PC alone and has only been on the market since November 2007. Not that I'm saying these low-end platforms suck, but developing an advanced, graphically-intesive game like TFU for those and not PC is completely and utterly stupid in all honesty. I've been a fan of the Jedi Knight series ever since the very first one came out for PC years and years ago. Now it seems Lucas Arts have turned their backs on the original, die-hard, loyal fans... shame.

-Cyne
 M@RS
05-21-2008, 11:03 PM
#11
I totally agree with you Cyne, we should make a petition telling Lucasarts to make TFU for PC (hehe)

if that doesn't work i'm getting it on PSP
 Cyne
05-22-2008, 11:30 AM
#12
I totally agree with you Cyne, we should make a petition telling Lucasarts to make TFU for PC (hehe)

if that doesn't work i'm getting it on PSP

There is already a Petition that has over 25,000 signatures at the following link, but I doubt Lucas Arts would care about it even if they saw it.

http://www.petitiononline.com/g5d4iu5f/)

Such shame, a game that would have so much promise for the PC isn't being released for it...

-Cyne
 Henz
05-22-2008, 12:18 PM
#13
They made TFU a console game. It happens. Stop your boo-hooing.
 M@RS
05-22-2008, 12:40 PM
#14
NO! PC is probably the best way to play video games, because it's not just a toy it's also a tool. An Xbox or PS3 can only play games, show pics, and maybe watch movies and that's it. Millions of people make a lot of money because of PCs look at Bill Gates!

oh yeah Cyne I signed the Petition and there were 25,403 signatures after I signed
 TKA-001
05-22-2008, 1:14 PM
#15
Makes me wonder why they even bothered giving a reason, since it was obvious from the start that most of the unwashed masses not believe them.
 M@RS
05-22-2008, 1:35 PM
#16
They probably just want to have the best engine and graphics, and it's hard to do on PC because there are millions of different types of PCs and not as many different types of consoles and all of the consoles are pretty much the same

can't believe they're worried about awards and not the people who will be playing TFU
 Ctrl Alt Del
05-23-2008, 8:41 AM
#17
NO! PC is probably the best way to play video games, because it's not just a toy it's also a tool.
How come that makes it the best platform?
 M@RS
05-23-2008, 9:26 AM
#18
Because it's the only one I have :D
 PoiuyWired
05-23-2008, 11:14 AM
#19
Well hell, why don't they just port the DS version to pc?


There's about four pc gamers that would be happy with a PS2 port to PC. I don't think the PS2 players will even be happy with the PS2 version.

DS version porting would require some effort due to the duo screent thingy. But things like PSP and PS2 is essentially running the original code in an emulator. The resulting performance is probably better than the original game on PSP/PS2 also due to better performance of the PC itself, basically better resolution, and maybe better sound and skins with higher resolution.

Trust me, its good enough for those people hungry for the game, plus it runs mods. Not to mention the minimal development tims since you are just running the old codes on a tweaked emulation tech.

Its not a new trick, many so-called re-released classic games are not ported codes, but rather original code on emulator as suggested, even on consoles. Some even provide the option of "original lag" so you can feel the original classic frustration.
 Prime
05-23-2008, 12:44 PM
#20
Exactly. How can they develop such an "Advanced" game with "Latest, Cutting Edge Technologies" for platforms like DS, N-Gage, PS2, PSP, even Wii and leave out PC?Because "PC" isn't one platform, it is multiple platforms.
 GeneralPloKoon
05-24-2008, 12:03 AM
#21
Its easier to make games on consoles plus more can actually happen if the developers allow it, the PC was the prime game system, but that has changed.
 Ctrl Alt Del
05-24-2008, 8:48 AM
#22
Its easier to make games on consoles plus more can actually happen if the developers allow it, the PC was the prime game system, but that has changed.

How's developing games for consoles easier? In fact, programmers are having some trouble with the PS3
 M@RS
05-24-2008, 10:27 AM
#23
really i didn't know that, I haven't been reading on TFU problems lately. I know that the programmers are favoring the Wii for this game, but why is the question
 Darth Moeller
05-24-2008, 10:54 AM
#24
really i didn't know that, I haven't been reading on TFU problems lately. I know that the programmers are favoring the Wii for this game, but why is the questionLucasArts isn't even developing the Wii version, they shipped that out to Krome studios in Australia. LucasArts has talked about programming before for this game. They said they started programming for Xbox 360 and found it was difficult to move it to the PS3, so in future games they will develop for the PS3 first.
 M@RS
05-24-2008, 12:13 PM
#25
I read that from some other forum and they gave a link, the link said that when they were going to favor the Wii
 RyuuKage
05-24-2008, 11:28 PM
#26
How's developing games for consoles easier? In fact, programmers are having some trouble with the PS3

Because consoles are uniform and static in terms of capability (though the PS3 is complicated because of its construction). PCs are as varied as their users, and without a consistent base, it's difficult to make anything for that platform. The PC version would have to be something like the PS2 version anyway in order to be useable on most PCs...i doubt PC users would like that.
 Ctrl Alt Del
05-25-2008, 3:41 PM
#27
Because consoles are uniform and static in terms of capability (though the PS3 is complicated because of its construction). PCs are as varied as their users, and without a consistent base, it's difficult to make anything for that platform. The PC version would have to be something like the PS2 version anyway in order to be useable on most PCs...i doubt PC users would like that.

Yes, PCs have multiple configurations, but there's a little something called "graphics options" that allows the player to adequate them to their machines.
 GeneralPloKoon
05-25-2008, 4:19 PM
#28
Yes but consoles don't require that its the same game for everybody and nobody has to worry about a crash, game freeze, or the game being slow....the graphics may vary a bit though on different consoles.
 M@RS
05-25-2008, 5:12 PM
#29
yes but PCs can be configured to match what the computer can and can't handle. if you want better graphics and your computer can handle it then they can have better graphics on a ps2 you can't do that it's stuck the way it is and I think you can only get mods on a computer right?
 GeneralPloKoon
05-25-2008, 7:04 PM
#30
Unreal Tournament III for PS3 and now 360 can download mods off of PC players, this is a baby-step that will become something big. Alot of console games can have mods by hacking into the game, but its not the same.
 Ctrl Alt Del
05-25-2008, 7:04 PM
#31
Yes but consoles don't require that its the same game for everybody and nobody has to worry about a crash, game freeze, or the game being slow....the graphics may vary a bit though on different consoles.

And? I don't see how's that a difficulty for the devs.
 RyuuKage
05-26-2008, 12:06 AM
#32
Yes, PCs have multiple configurations, but there's a little something called "graphics options" that allows the player to adequate them to their machines.

it's not all about graphics, check the 4th post

Personally if i can't play it on max graphics it annoys me; my PC would very likely be able to run Force Unleashed (i still can't find a way to make this thing lag), but if a PC version were made, it wouldn't have DMM or Euphoria. Would PC users accept a port of the PS2 version? My assumption is no.
 Prime
05-26-2008, 10:58 AM
#33
Yes, PCs have multiple configurations, but there's a little something called "graphics options" that allows the player to adequate them to their machines.It is waaay more complicated than that. There are great differences between the actual hardware that need to be considered on different PC platforms. There are also the interactions between different parts of a configuration that need to be considered. It isn't simply a matter of "turning things down."
 M@RS
05-26-2008, 1:55 PM
#34
true... not all games can be played on a pc by just turning the graphics down, but the way TFU looks it should run on a pretty old machine, I mean mine was bought in 2004 and it runs Medal of Honor: Airborne so it should work on most of people's pcs
 Boba Rhett
05-26-2008, 4:33 PM
#35
It is waaay more complicated than that. There are great differences between the actual hardware that need to be considered on different PC platforms. There are also the interactions between different parts of a configuration that need to be considered. It isn't simply a matter of "turning things down."


Hold up... You mean to tell me that the graphical options menu isn't a mystical configuration utility that through means of ancient magicks twists and contorts any game to run on my computer box? You're actually saying that various hardware builds and their respective interfaces to each other on any given motherboard somehow play a vital role in all this and that the developers would have to build in all that graphical scalability and find workarounds for any given number of quirks in the innumerable hardware configurations? I call shinannigans on you and your mumbo jumbo, good sir. :carms:
 RyuuKage
05-26-2008, 4:40 PM
#36
true... not all games can be played on a pc by just turning the graphics down, but the way TFU looks it should run on a pretty old machine, I mean mine was bought in 2004 and it runs Medal of Honor: Airborne so it should work on most of people's pcs

uhhh...which version of TFU we talking about here? lol
 Rev7
05-26-2008, 4:56 PM
#37
There's about four pc gamers that would be happy with a PS2 port to PC. I don't think the PS2 players will even be happy with the PS2 version.
That is true. I won't be all that happy with the PS2 version.
 M@RS
05-27-2008, 8:14 PM
#38
uhhh...which version of TFU we talking about here? lol

huh? when I said 2004 I meant my pc, I still don't get what u r talking about
 M@RS
05-27-2008, 10:42 PM
#39
go here and sign the petition please

http://www.petitiononline.com/g5d4iu5f/)
 RyuuKage
05-28-2008, 1:19 AM
#40
huh? when I said 2004 I meant my pc, I still don't get what u r talking about

no which version of TFU, lol
 Gurges-Ahter
05-28-2008, 8:50 AM
#41
he was replying to this part of your statement, "but the way TFU looks it should run on a pretty old machine", which is contrary to how most (all?) view the technology the TFU utilizes on the PS3 and 360.
 Prime
05-28-2008, 10:35 AM
#42
Hold up... You mean to tell me that the graphical options menu isn't a mystical configuration utility that through means of ancient magicks twists and contorts any game to run on my computer box? You're actually saying that various hardware builds and their respective interfaces to each other on any given motherboard somehow play a vital role in all this and that the developers would have to build in all that graphical scalability and find workarounds for any given number of quirks in the innumerable hardware configurations? I call shinannigans on you and your mumbo jumbo, good sir. :carms:You're just mad that I blew your ****ing mind!
 M@RS
05-28-2008, 11:11 AM
#43
no which version of TFU, lol

huh?
 Gurges-Ahter
05-28-2008, 11:26 AM
#44
@ M@RS: Ryuu wasn't commenting on which PC version you're using - he was asking what version of TFU you were talking about, since you said it can run on "pretty much any old machine"... most would disagree with that assertion.
 M@RS
05-28-2008, 12:15 PM
#45
I see... I was talking about a PC and why TFU should be made for it
 RyuuKage
05-28-2008, 1:59 PM
#46
There we go, lol. Yeah, I could run TFU on my machine (if 360 can, mine can), but i still don't really care for a PC version. It's mission-based and extremely detailed, so what could people really mod? Plus they'd have to enable DMM or Euphoria for certain modded objects or characters. Plus i just have never really been into action-ey games on PC (RTS or RPG mostly).
 M@RS
05-28-2008, 2:01 PM
#47
I love action games for pc, i dont have a single console and I want TFU when comes out
 M@RS
05-28-2008, 2:59 PM
#48
a little help here for JO a bit off topic

http://www.lucasforums.com/showthread.php?p=2469265#post2469265)
 M@RS
05-28-2008, 4:46 PM
#49
check this vid out it shows a demonstration of DMM and Euphoria

http://www.tv.com/uservideos/?action=video_player&id=cCE1kjX45bgEsjHY)
 Cyne
05-28-2008, 8:38 PM
#50
check this vid out it shows a demonstration of DMM and Euphoria

http://www.tv.com/uservideos/?action=video_player&id=cCE1kjX45bgEsjHY)

Yeah, it's truly a shame that us devoted PC enthusiasts who have been fans since the beginning, won't have the opportunity to bring out TFU's full potential such as DMM and Euphoria, because it would be a "Watered Down Experience" on a PC :sarcasm:. It's too bad a company like Lucas Arts has to be greedy.

Cyne
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