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FoC: The Small Mod

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 FunSolo
10-09-2006, 8:56 PM
#51
look at the first post ^^ ;)
 Executor1608
10-09-2006, 10:25 PM
#52
not only you, with v1.1, I had a exception error when I took it to felucia, might be that I had space units in my fleet, hmm...(or that I took Nal Hutta and Mandalore already)

Well in order to fix that all I had to do was add MDU's to my Fleet because Artoo has left those out when he made the new garrisons. Those MDU's that aren't there are required for Felucia mission, otherwise you will get the exception error... but I am frustrated with this new problem I am encountering.
 FunSolo
10-09-2006, 10:39 PM
#53
got a weird problem with this version now.
i take everyone to felucia and tyber not spawning on the planet, so that mission is lost before starting it. and once i was too fast clicking on the disruptor icon on blackmarket, so i could establish that blackmarket and the trade before all the talkin started, so i was stuck as the talking bout that started, cause i had to send him there once again, but couldnt click anything, since it was already purchased, but also the back-button wasnt "clickable", so i had to jump out the game quicker then expected. lol
 Artoo-Eetoo
10-10-2006, 8:44 AM
#54
FELUCIA proglem fix guide :)
flllow the tutorial very closly when the target is to send all your forces to Felucia, send only Tyber and move him to the ground slot tada :)

Btw. I had a realy bad day .. my neck got damaged at the spots lessons ... It hurt's so much ..

Ok I will get an beta update with droidekas an imperialized planets ..soon .. I hope :D
 _x_Darth-Max_x_
10-10-2006, 10:52 AM
#55
Thanks for giving me Credit Artoo :twogun:

Damn that sucks.. *With ure neck* , I opened up my Thumb Yesterday while we were doing a Hockey match..

Well gotta test ure beta.. ow and btw u said to only move tyber.. Which one exactly the One u need for Orbital bombardment? *Merciless* or the Tyber for Missions?

May the force be with You
 Artoo-Eetoo
10-10-2006, 11:30 AM
#56
Tyber for mission... i will get the Merciless out in the next beta, i will allow the Massdriver to do the orbital bombardment. Now I am working at the droidekas ... at the moment I am stuck at the shields ...
 Doomgiver3
10-10-2006, 12:22 PM
#57
would it possible to add the Keldabe-class Battleship and the Aggressor-class Destroyer to ur mod
 christnet06
10-10-2006, 12:27 PM
#58
I think the most important is to find a way to activate the saving option because the tutorial is very boring...or maybe by removing it...but it seems to be very difficult...
 Artoo-Eetoo
10-10-2006, 12:55 PM
#59
Ok I don't think i can enable the save option ..the tutorial dialog maby i will be able to do somethin but not now.. maby friday ... and i can't add the Aggressor or Keldabe: 1 they don't have models 2: they don't have xml
3: Let's wait for them in the full game :)
(btw. guys don't think that i am a Pro Modder I am just a guy that can edit xml's :D)
 _x_Darth-Max_x_
10-10-2006, 2:47 PM
#60
Yes keep that in mind + 24 october is on my Dad's Birthday .. Hehehehe ,

One of the things that should be possible in ure mod is the Available option of being the Empire .. All phase darktroopers , Buildings , At-At , At-St , Hovertank.. , Victory , Acclamator , Tartans , lvl 5 space station , Tie defenders , Tie interceptors , Tie-Fighters, Tie - Bombers.. Empire does easily have enough units ;)
 Artoo-Eetoo
10-10-2006, 2:50 PM
#61
Friday!!! :D
Ok now droideka and imperialized planets in 20 minuts no 15 .. something like that so stay tuned for beta V2.1 :)
 xhh2a
10-10-2006, 2:56 PM
#62
Heres a bug I found in beta:
After spreading corruption on Nal Hutta(Blakc Market) and the LOOONNG dialogue, the hourgalss mouse wheel that states the story didn't stop, so I couldn't do anything. I had to alt+tab out. (I did spread slavry on Kasshyyyk before that though, other than that, everythng was following bthe plot, and Urie Fen wasn[t moved from his spot, neither was anything added to his fleet
 Artoo-Eetoo
10-10-2006, 3:06 PM
#63
Anyway I bet the beta to Felucia so you must be patien and do not do anything to fast wait when it shows the holcron updated :)

OH AND I ALMOST FORGOT BETA V2.1 UPLOADING
CHECK FIRST POST ..... (still not completly finished I don't have the mood for moding and i got a new SW book to read :))
 Yesh
10-10-2006, 4:38 PM
#64
Does 2.1 have droidekas?
 _x_Darth-Max_x_
10-10-2006, 4:40 PM
#65
If everything Goes according to Plan .. Yes 2.1 will have Droidekas.. if Artoo can get the Droideka shields.. to work

Artoo if u need my help at some things , Send a PM.. Im quite Busy but i still want to try and get this Mod ''Fully Operational''!
 Artoo-Eetoo
10-10-2006, 4:48 PM
#66
The V2.1 Beta has droidekas without the shield animation :) (but the shield is there) + tie-phantoms (forgot about those in v 1.0 :D) and you can fight on Mustafar and a couple of more planets with hordes of imps :)

So test the beta maby I made some unbalancing (the droideka is made on the tie-crawler :D)
 jedi7000nathan
10-10-2006, 7:17 PM
#67
you need a map for Bestine to make it possible to use kidnapping
 Vormex5
10-10-2006, 9:04 PM
#68
when is v2 coming out and theres some bugs in beta v2 and beta.1 ok
 Artoo-Eetoo
10-11-2006, 2:23 AM
#69
V2 will come on Friday .. minor beta updates maby before it (btw. I can't remove all bug, but on Firday I will try messing with the tutorial script ...
maby to make it jump to Kamino Mission at the begining)
 Cactus-Jack
10-11-2006, 12:54 PM
#70
in the 2.1 beta i couldnt take over kashyyyk, it loads and the "begin" button appears but when i click it, it refreshes the screen but dont load the map, so it starts stuck on the loading screen.

Apologies if this is obvious, and you already mentioned it or something, i'm not thinking right today... still havnt managed to find droidikas yet either, how are they built?

EDIT: yeah, just read you mentioned the beta of v2.1 was kinda buggy, alot of the planets cause my fun to end, but still very impressive looking. I think i'll stick to more finished versions of the mod now though, unless i figure out how to get droidekas anyway ;)
 Artoo-Eetoo
10-11-2006, 1:26 PM
#71
Tie-Crawlers the droidekas are the tie crawlers :) .. and sorry for the kashyyyk i raly didn't test it so i can't be shure.. btw. were you able to conquere other planets? ... The problem might lay in the map or something because I remember that i had some ground fights on Mustafar...
On friday I will try my best to get an fully (with no mega bugs) operational mod :)

Edit: :D i was right Darth din't change some maps and i forgot about this too .... sry :)
 christnet06
10-11-2006, 1:59 PM
#72
V2 will come on Friday .. minor beta updates maby before it (btw. I can't remove all bug, but on Firday I will try messing with the tutorial script ...
maby to make it jump to Kamino Mission at the begining)

I hope you'll succeed for you're new version friday !!

Thanks for your great job !! :)
 Cactus-Jack
10-11-2006, 2:02 PM
#73
I was able to conquer some planets, well, tbh i only tried a few and the only one that failed was kashyyyk. I was unable to do one the corruption missions on a planet near the top left. I didnt really have the energy to play though the same tutorial sections for 10 minutes just to test if i can crash the game ;)

But i was able to take a couple of planets, and corrupt some too. I'll remember which ones crashed and why next time, but it mostly seems to work. Definatly worth playing. I'm off to go find some tie maulers/droidekas then :p

EDIT: Corulag, if you try to spread corruption your given the option of a pirate mission, after the loading menu you click "begin" and the map never loads, just a blank screen and mouse pointer. Havnt found any other game-ending planets yet, everything seems to work.
 xhh2a
10-11-2006, 4:50 PM
#74
Umm..the kidnapping loads a blank map. Other than that, seemed okay. (If you can't get it to work(means no map in demo), try and make it automatic(meaning remove the battle requirement). btw, HOW DO YOU BUILD TIE MAULERS/Droidekas? I can't find them anywhere!
btw, I've been thinking on why saome of the planeys arn't travleable, it may be beacuse those plants land maps, and galaxy map planet image ISN'T in the demo?(the coding is still the same since the devs probably were too lazy to remove the coding for the demo). So I'm guessing reassigning some of the land maps and planet images to them might make it work.
 Cactus-Jack
10-11-2006, 11:29 PM
#75
xhh2a, you cannot build them, you start off with 8 maulers/droidekas in your starting troops, once those are gone you dont get anymore.
 Artoo-Eetoo
10-12-2006, 3:01 AM
#76
You know i blocked those planets without an pimage because the caused to crash i need some more time to change it all it is a hell of work...
Btw. next time I will make DestroyerD buildable :)
 DarkReborn
10-12-2006, 6:45 AM
#77
can you make also DarkTroopers Phases II-III buildable, please?
 popcorn2008
10-12-2006, 11:34 AM
#78
Just a reminder from the moderator team, please dont continue to ask when the next version will be out. He will get around to it soon enough ;)
 jedi jim 1989
10-12-2006, 11:42 AM
#79
i like the mod, its kool, and there will be some bugs, i mean he can only mod whats possible. i just wanna say great mod and thanks for sharing it with us
 Artoo-Eetoo
10-12-2006, 4:01 PM
#80
Tommorow is a day, a day like anyother day but it that day yes .... THE NEW ULTIMATE V2 will (I hope it will) come to your hands...
Also i like to thank for the interest you all put in the project.. after the V2 the FoC will be finaly relased I will get it a moth later :( so after V2.5 I will say goodbye :( .... but now it's time for V2 so .... Friday is the Day of The Mod.

See ya all tommorow :D !
 xhh2a
10-12-2006, 4:29 PM
#81
xhh2a, you cannot build them, you start off with 8 maulers/droidekas in your starting troops, once those are gone you dont get anymore.
Really? I must go back and look at it closely then. Thx.
I second the motion to make Dark Troopers Phase 2 and 3 buildable.(If you can, please and thanks)
 Artoo-Eetoo
10-13-2006, 10:31 AM
#82
I sorry guys but mission bye bye tutorial goes like ... realy it dosen't go it gives me errors every time .. but maby I will try 3 more time .. in other way
here is a V2 Cnage list:
-Buildable Dark T1,2,3 ; Droidekas ; Phantoms
-Working Planet Maps (only those planets that were in the V2 bet idon't have much time to get it all go, I sombody coud help me with it :)...)
-Working Coruption (Land Tactical Coruption won't work and please don'y use it :) or charsh, expet Mandalore's piracy mission ofcoure)
-E.... hmmm I will try killing the tutorial (it shall feel the wraight of a R2 unit)
-I you wnat somethin that isn't listed here shout!!

EDIT:
I killed the tutorial .. but you need to listen to the firist dialog the one that ends like "Madalores Supreme Strategist..."
 The Death Star
10-13-2006, 11:28 AM
#83
Are you Still Putting in the Death Star II? I hope you do. Good luck on your hard work!
 Doomgiver3
10-13-2006, 11:49 AM
#84
Are you Still Putting in the Death Star II? I hope you do. Good luck on your hard work!

the DS2 is already in this mod its an astorid of death
 The Death Star
10-13-2006, 12:19 PM
#85
Which Version, V.1 or the Beta of V.2?
 Artoo-Eetoo
10-13-2006, 12:23 PM
#86
DS II is in V2 Beta btw. The beta will come in 15 minutes I hope...
Oh and the droideka will be rather overpovered now ...sorry i gave it the ion cannons on so it has it's normal blasters and those ion cannons on it's back :)
The moment of truth is comeing :D
 The Death Star
10-13-2006, 12:27 PM
#87
Thankyou! you're doing great! (Good luck (Again) )
 Doomgiver3
10-13-2006, 12:30 PM
#88
good luck Artoo-Eetoo and may the force be with u
 Artoo-Eetoo
10-13-2006, 1:45 PM
#89
Thanks guys. Ok V2 in about 20 minutes i will enable coruption on some Iperial planets and a little fix and it will go but not all planets will be enabled I neeed a litle rest ...
 The Death Star
10-13-2006, 2:00 PM
#90
Just Played the V2 Beta- One Word- GREAT.
The Ships were great, and the open endedness was too.
DSII Kicked ass (But I would have prefered it if you could see it all, but I know why you can't (Because when you fired on space stations with the model, the demo froze) Great work, good luck on V2. May the Force (s of corruption) Be With you Artoo!
 Doomgiver3
10-13-2006, 2:25 PM
#91
is the link on the first page
 Artoo-Eetoo
10-13-2006, 2:39 PM
#92
The time has come check first post. I realy don't have the mood to get a full changelist so just dll it :D
 christnet06
10-13-2006, 2:50 PM
#93
The time has come check first post. I realy don't have the mood to get a full changelist so just dll it :D
There are always the too links for the Beta 2.1.
Where is the link for your new version?

(Thanks for your great work !!)
 Artoo-Eetoo
10-13-2006, 2:58 PM
#94
Ok fixed I had a lag beetwen those 2 mesages .. o and how is the mod 99 bugs of 100 ? :D
 christnet06
10-13-2006, 3:46 PM
#95
ok
 christnet06
10-13-2006, 3:46 PM
#96
Ok fixed I had a lag beetwen those 2 mesages .. o and how is the mod 99 bugs of 100 ? :D
I'll say just one thing: AMAZING !!

No more boring tutorial, you're a master !!

Thanks a lot for all !!
 Artoo-Eetoo
10-13-2006, 6:37 PM
#97
Eee.. As I said ..I didn't do anything special anyone qoud do it better faster etc.. but thank for those nice worlds ... tommorow I will try geting all planets with Imps and coruption and maby something more.
 xhh2a
10-15-2006, 9:54 AM
#98
Great.
Except for the messedd up MAW(it kept loading the load page over and over)
 Artoo-Eetoo
10-15-2006, 10:37 AM
#99
Anothe missing planet map miss.. uff.. I got it fixed in my dir... soon I will try geting the V2 files updated but I need to be shure there are no more bugs so, post if they are more bugs or there aren't any more.....
 Vormex5
10-15-2006, 11:56 AM
#100
hey i went to corrupt corulag and it load the map then gos black every time =( but great mod tho i love it
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