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Dantooine Community RP Project

Page: 2 of 4
 starmark2k
10-12-2006, 1:09 PM
#51
I think it’s time to move on to Phase II

O.K here is probably the most fun part of this project of ours, we get to create new worlds and civilizations. Now let’s create planets and people captain Kirk will be proud to discover.

Originally I was going to do this by having us all work together to create each individual empire. But I worked out that this would take too long and we’d probably end up arguing and not actually get anywhere.

So instead I have decided to hold a little competition. It’s quite simple, everyone who wants to will submit a proposal for their idea of what would have happened to one of the colonies. Simply fill out the ‘Emipre Creation Sheet’ below and post, once we have done it and gotten all submissions we’ll have a vote to pick the four we would like in the RP. You can use my submission as an example so you know exactly how I would like you to lay out your submission.

Remember to stick with in the bounds we have already discussed and be prepared to have it changed as thing decided in the future may change small details.

I’ll give us until the Saturday after next (the 21st) when I’ll go into detail about how the voting will work. Let your imagination go wild, and good luck.

--------------------------------------

Empire Creation Sheet

<Your Name here>’s Submission

Empire Name: (what the empire is called)

Colony Ship Order: (Because we can’t be sure where your ship originates from please order them in the order you would prefer the colony to originate from. Europe, North, South or Asia.)

Colony World: (The name of the planet colonised by the ship that left earth)

Climate and Terrain: -
(What the planets surface is like)

History of colonization: -
(Tell us how the people began to colonize the world, the kind of cities they built, why they built that way. Tell us how the people survive on the planet.)

Genetics: -
(How the species has mutated or been engineered.)

Wildlife: -
(What are the natural inhabitants of the world like, we don’t need a full list but it would be nice to have a few examples… You don’t have to do this if the world has no alien life)

Galactic Expansion: -
(Tell us about the Colonies and space stations away from the original planet… You don’t have to do this if the colonists never left the first world)

Politics: -
(Tell us the about how the government of the world works, is it a Democracy, Dictatorship, Communist or even a Monarchy. )

Military & Crime Prevention: -
(Tell us about the military and crime prevention structure of the world, for example do they use courts or have martial law?)

----------------------------------------------
starmark2k’s Submission

Empire Name: Olympia Federation.

Colony Ship Order: Europe, North, South, Asia.

Colony World: Poseidon

Climate and Terrain: -
The planet of Poseidon is an oceanic world where less than 1% of the world’s surface is covered by Landmass. Most of the world’s landmass is formed into a single island, called Pangaea, which is primarily a barren desert surrounded by fields of a grass like plant located just north of the equator. Pangaea has only two seasons known as the wet and dry season (or summer and winter).

History of Colonization: -
The colony ship landed in one of the larger fields, as the most notable feature of the planet was it’s abundance water it was named Poseidon after the mythological God of the sea from Ancient Greece on Earth. The colonists begun to construct the first city around the Landing site of the colony ship and called it Atlantis initially as a joke but it was soon made official. However food on the island was scarce in the early stages of development so a smaller second settlement was constructed at the coastline as high amounts of aquatic-life were found in the oceans. Scouts were sent out across the island to find resources for the rapidly expanding settlements and large quantities of a strong metal were found within the desert. This led to a mining settlement to develop there and it’s growth led to the discovery of an alien crude oil. The crude Oil was found to be having special properties that made it a highly efficient fuel for everything from powering house to Star ship engines. The three settlements continued to grow to appoint where the natural resources had ran out. As there were no natural resources on the land 5 large underwater facilities were built all around the planet. These underwater facilities started off as small mining, drilling and fishing outposts but they began to grow into large underwater facilities. They began to explore the surrounding systems just out of curiosity, after they discovered the other colonies the Olympians Built 3 border space stations to keep a check on all those entering and leaving the solar system.

Genetics: -
Natural Mutation has begun to take place over the last 100 years in a very specific way. Some of the Colonists living in the underwater cities have begun to mutate to better adapt to life under the sea in mild and extreme ways. On one end the humans have higher young capacities and on the other they have a third lung that stores oxygen and thicker skin to withstand higher pressures than average. Genetic engineering is illegal in Olympia.

Wildlife: -
All the animal life on Poseidon is aquatic, they include types of fish, Insects and Reptiles. The planet had developed a very simple food chain where the insects eat the aquatic plants, the fish eat the insects and the reptiles eat the fish. The three most notable creatures on the planet are Ludits, Poseidon sharks and Leviathans. The Ludit is the most common fish on the planet and has developed all over the planet, The Ludit has also become the primary food source for humans on the planet. Poseidon sharks are remarkable similar to the hammerhead Shark which was found on earth, they are known as the most aggressive predator on the planet and hunt in Packs, they even attack the human ships and submarines. The Leviathan Is the biggest marine animal on the planet, the average male is 75 meters in length and the children are hatched 12 meters long. It is a predator and like the Sharks has been known to attack Human vessels, Fortunately it is only found in one area on the Poseidon, Unfortunately it’s around one of the Underwater cities.

Galactic Expansion: -
Demeter Mining Colony: During early Space exploration the planet later called Demeter (Named after the Greek God of agriculture.) was accidentally discovered when a ship miss calculated a Hyperspace jump. The planet was found to have a great deal of valuable minerals and it was decided to start a mining colony there. The colony has remained small and only holds around 80 miners.
Apollo Reseach Outpost: Because the path between Demeter and Poseidon is interrupted by a nebula. Hyper-gates Were built either side of the nebula, At first ships traveled through the nebula without a problem but after a while Pirates began attacking the ships. So it was decided that a military outpost would be built halfway between the brake gate from poseidon and the jumpgate to Demeter within. They named it Apollo and after a while it was found to be the perfect place for research.
Hades penal Colony: Hades is a world that does not rotate so one side of the planet is always facing the sun while the other is in permanent darkness. The ‘Hot’ side is a constant 200 degrees Celsius while the dark side is –60, The planet would not have been colonized if a rare mineral called Titrusglass that is transparent but as strong as reinforced titanium wasn't discovered on the planet. The fact no one would sign up to work here led to the development of a Penal Colony, The colony is an underground network of tunnels cells and mining equipment with a single landing pad on the surface. At first prisoners were treated, as slaves to help the growing empire but now all prisoners must volunteer in exchange for early parole and other privileges. The Military act as wardens and Guards as no civilian would willingly volunteer for this job.
Ares Station/Athena docks: After the military was formed and Hyperspace exploration had begun, It was decided that the military should have a special facility for the training of troops, construction of ships and general management of its operations. At first it was to be built on the planet but that idea was dismissed in favour for a space station and dry-docks to be built in deep space away from the solar system. Athena docks are ran by a civilian corporation.

Politics: -
The Olympians are ruled by what is known as the Atlantan Quorum, the quorum is made up of 11 members, 1 elected representative from each of the 8 cities on Poseidon, 1 elected representative Demeter, the Militaries top General and The Elected President of Poseidon. The president and representatives each serve a term of 4 years, where as the General is the highest-ranking member of the military and stays until the day he retires (or dies). The Atlantan Quorum meets inside a building wich has been nicknamed ‘The Glass Mansion’ as the building is completely made from Titrusglass in Atlantis.

Military & Crime Prevention: -
The Military is split into three sections, Planetary Defence, the Navy, and the Poseidon Exploration Fleet (P.E.F). Planetary Defence stay on the ground of Poseidon, Demeter and Hades. They are in charge of the surface to orbit weapons as well as being the wardens on Hades, Their primary job is to defend the planet from invasion. The Navy is the largest of the three militaries they have command of the larger ships and are in charge of guarding the Jump Gates. They also Man the border stations. The P.E.F is only made up of six small ships capable of travelling long distances in hyperspace for years, they are considered the Elite of the military and have the Sole duty to Explore the galaxy.
Crime prevention is done by the Poseidon Police Service, they are completely separate from the military all suspected criminals are tried in a court by a jury of civilians.
 Dark_Lady
10-12-2006, 4:11 PM
#52
Empire Creation Sheet

Dark_Lady’s Submission

Empire Name: Apex

Colony Ship Order: South, Asia, North, Europe

Colony World: New Sahara

Climate and Terrain: -
New Sahara is a planet with a nearly even ratio of land to water. It has a very hot climate, although the maximum recorded temperature was only 135 degrees Fahrenheit. Even the polar regions are warm, since the heat is distributed around the planet, due to atmospheric factors. Most of the water on the planet is contained in a single lake, which surprisingly consists of fresh water, constantly purified by a unique species of desalinizing baceria. The land mass is gathered into a single continent (although there are a few islands). Most of it is desert, although near the shores of the Great Lake and some other bodies of water, there are thin bands of tropical jungle. The planet's surface abounds with thousands of canyons and magnificent natural rock formations.

History of colonization: -
The colony ship landed on the planet, and after seeing the climate, the name New Sahara was almost unanimously chosen. They settled next to one of the smaller lakes, farming every inch they could to provide food for the colony. After they made plans to build a complex irrigation system to increase output, a mining settlement was started to provide the raw materials. One of the earliest mines met with disaster when their explosive charges went off too early, but the incident ultimately turned out for the best, as it opened the way into a vein of altronium, which they might not have otherwise discevered. The liquid metal was highly radioactive and was soon put to good use powering everything from factories to vehicles. The Apex Exploration Program was eventually created to explore the surrounding systems, and Apex has built numerous space stations - both to protect the planet from outsiders, and to keep those they want inside from getting out.

Genetics: -
Apex has been working on genetically enhancing its soldiers for some time, and the results have been spectacular. While about 50% have adverse reactions from the procedures, most of the rest turn out amazing, and the government has continued with the program. Meanwhile, non-government-engineered mutants have begun turning up all over the planet. Most of the mutations are fairly benign, such as blue skin or the ability to go without water for longer than usual, but recently there have been reports of more powerful beings emerging. This has created much consternation for many high-ranking officials, who believe that they pose a considerable threat to their power. Leading researchers theorize that the mutations are so diverse because they spring from the planet's saturation with naturally-occurring radioactive isotopes, and not from normal evolutionary causes.

Wildlife: -
One of the most puzzling species to the scientists of Apex is the desalinizing bacteria found in New Sahara's water. It does not harm living organisms, and seems to get its energy from breaking down salts. Researchers have been looking into its unique metabolism to try to fathom it, so they can synthesize the mechanism and use it themselves to develop an alternative energy source, but so far they remain baffled.

The Nopakrun is a terrestrial organism, although it does swim on occasion. It is a reptilian quadruped, measuring about four meters from nose to tail. It is incredibly fast and powerful. It has narrow yellow eyes, and a retractable crest on its long, narrow head. Its teeth are sharp, and it sports two long fangs that produce a deadly neurotoxin, which it can spit with deadly accuracy from up to thirty feet away. Skin contact with the toxin produces spreading paralysis and tissue degradation. It can kill a man in ten seconds if injected directly into the bloodstream. Apex scientists have managed to synthesize an antidote, and are currently working on possible medical applications for the toxin.

Galactic Expansion: -
The Apex Exploration Program ground to a halt when the Uprising started, so there have been no major expeditions to other planets. However, they did scout one planet, promptly christened Ice Cube by the first astronaut to set foot on it. The name stuck. It is entirely frozen, which could make colonization difficult, but it is believed to be a good source of altronium, which has recently began to run in short supply. Supporters of AEPRO belive that the potential profit would certainly outweigh the difficulties.

Politics: -
The first government of Apex was based on a republican system. A head of the government, called the Chief, was elected every ten years by the adults of the colony, and a Universal Assembly, composed of twenty-five members, was chosen in the same manner, five of the Assemblymen being elected every year, so the entire Assembly would be renewed in five years. The Chief could propose laws, which then had to ratified by gaining a majority of votes in the General Assembly. The General Assembly could also attempt to pass laws. If a proposed law gained a two-thirds majority in the General Assembly, it would be sent to the Chief for ratification. If the Chief did not approve the law, a four-fifths majority was required to pass it.

Unfortunately, over the years, politicians began to mess with the system, buying people's votes and twisting government funds for their own use. Eventually, the government became so corrupted that an ambitious Chief managed to amend the Constitution, giving himself the final say in all matters. The government is now basically a dictatorship, the General Assembly existing only nominally, with no real power. The society has gradually seperated into a caste system. Only select groups of noble families have the right to vote for Chief. Slavery has become an accepted fact of life, with about a fifth of the population in involuntary servitude, with nothing to call their own, not even their lives.
Dissatisfied with the government, many slaves, commoners, and even some of the nobles have joined together, forming a rebel group they call the Avengers, and are trying to wear the enemy forces, and eventually change the government for the better. Apex refers to both the group and the incident as the Uprising.

Military & Crime Prevention: -
The military consists of an Army, a Navy, and an elite group of genetically-engineered soldiers known as Marines whose sole job is to eliminate the Uprising. Military outposts are stationed around the planet, both to keep people out - and in.

Most court cases are tried before a judge and jury of twelve randomly selected civilians, but important cases are brought before the Chief and General Assembly to decide. Of course, many people that spoke against the government merely vanished in mysterious accidents, with no pretense of impartiality.

The crime prevention is handled by a division of the army, the Special Forces, who were genetically engineered to be good at reading people. Many believe some of them have the power of telepathy, but this has not been confirmed, and even if it is true, it can obviously be used only over very short distances.
 Jedi Atomic
10-12-2006, 11:33 PM
#53
Empire Creation Sheet

Atomic Bomb’s Submission

Empire Name: <Contintent> Shadow League(or Force)

Colony Ship Order: Canada; Brazil; Europe; Asia

Colony World: Ewocia

Climate and Terrain:
- The planet of Ewocia is basically 85% landmass with small lakes scattered across the planet. It is humid most of the time and will snow biannually in the polar regions. It has many trees, that grow on flat land with small hills and has no extreme changes in heights, like cliffs. The land is mostly grass with sand around teh lakes. There is one desert called "The Giant's Sand Box", which has a large surface area, like a sand box. There is only one mountain covered with trees so it looks like a giant grassy hill.

History of colonization:
- The colonies ship jumped out of the unsafe hyperspace, and found a planet that was green, with a tanish box-shaped area called "The Giant's Sand Box." They decided to land there since the ship had some damage done to it in the hyperspace jump. The ship crashed lightly into the desert and they formed a colony near the edge of the desrt in the woods. The second colony started on the opposite side of the desert near the oasis, one of the mini lakes spotting the planet. The third is located in the middle of the woods again next to a lake to supply with water and food. The fourth located not far from the thrid next to a lake but with a river coming from the only mountain. The people from colonists were farmers so they formed villages by cutting areas of trees down and making fields for farming on and the wood to build their villages. They now have many canals running from lake to lake, town to town to make transportation water-wise. There is a Research Colony near the Northern Polar Region to collect information on the cold weather, and any life.

Genetics:
- Engineering has become popular to the villages, to be able to farm with-out effort, and cut down the trees. The mercenaries working from the government have copied the ideas from the farmers and have made it for their fighting and armor benefits. The Government has been fighting to ban it but many think it is useful. Mutating has affected farmers, since they seem to grow larger than a city colonist. Many explorers and adventurers can jump higher to get from tree to tree. That is the major mutations, but the City citizens haven't changed much.

Wildlife:
- Small bear-like creatures roam through the woods. They are friendlier than the bears on Earth and create holes in the large trees to live in during bad weather and hibernate like a normal bear on earth does. There are many plants that have berries that are edible and inedible like the Earth cherries and blueberries. Some plants are even carnivores like the Venus Fly Trap which look just like a normal bush along a tree they don't move but can reach around 5 feet around them, devouring anything flesh-like. Small fish are commonly found in the canals. Small Insects are common around the planet, along with birds that eat them. The colonists also brought some plants like corn and such since they were farmers along with other animals like chickens and cows.

Galactic Expansion:
- The <Continent name> Shadow Force only reached the planet of Ewocia since they were hit by a hyperspace storm and damaged the engines and and shut them down. The exited hyperspace and came to Ewocia, before landing they noted the space around the planet. Since crash the have developed a space station that orbits the side with the sun, for light on the outside of the station.

Politics:
- The <Continent> Shadow Force has a democratic position and appoints an official to each small colony, including the Space station. The leader has a vice-leader along with 12 court judges. The People live life like they did on Earth free but for a price, like solar power, they pay for the taxes the government uses to make new improvements for resources and research to be found. The people pay mostly for water though even though some people get it from the river coming from the mountain.

Military & Crime Prevention:
- One judge from Court came along the journey and continued the Court by electing new members that seem fit for the job. They have punishments like jails and mostly things from Earth. There is a police force that continually scans the planet for anything unusual.
 Maverick5770
10-13-2006, 1:06 AM
#54
MAverick5770’s Submission

Empire Name: New "Insert continent name here" Union

Colony Ship Order: Europe, Asia, North, South

Colony World: Fariska

Climate and Terrain: -
Fariska is a lot like earth. 67 % of it is water. There are three main continents, one of which is mostly islands. The entire planet has a winter season, which is warmest in the southren hemisphere. There are some jungle areas, on the island continent, and two considerable deserts. The continent that straddles the equator is extremely mountainous. It has a beach ranging in length from 200 ft, to 14 miles. The countinent slowly slopes upward until is has visible mountians. The mointains are alpine and sub alpine in climate. The Third continent contains one of the two deserts and a lot of rolling hills. This continent is best for farming.

History of colonization: -
After several years of exploration the Euro Union Ship found Fariska. The leaders decided to colonize this world then. The first colony was built on the island continent.
For 200 years nothing happened except for exploration and more cities. Then one of the cities on the Mountainous continent rebelled. For five years they were independant until the government scratched together an army to quell that rebellion and other such rebellions. In another 450 years they made their first post on Fariska's moon. Soon after this post was built they discovered FTL. They didn't experimnet much with FTL for another 300 years. They spent this time streghtening their economy and making sure that they were as sound as possible. After 950 years they began seriously experimenting with FTL. Withthis came the discovery of the other four empires.
Genetics: -
General population has not mutated or evlolved in any way. THe government has made about 500 genetically enhanced soldiers however.

Wildlife: -
There are some ungulates native to Fariska. There do not differ a whole lot from earths species except the birds are larger. When the colonizers arived they introduced the Earth species they brought with them into the enviorment. They reacted well and now there are many wild species from earth.

Galactic Expansion: -
The only colony outside of Fariska is the Moon. There is a military base there as well as a shipyard, scientific research facility a sensor aray.

Politics: -
The government of Fariska is democratic. The three continets are dividened into provinces and each continent is semi self governed. They all are controlled by the head administration in the capital city of Fariska.

Military & Crime Prevention: -
Fariska has a court system and a police force seperate from the military. Each continent has it's own police force and there is also a World Wide Force.
 starmark2k
10-13-2006, 7:40 AM
#55
Jedi atomic and Maverick you guys are being too specific with where your empire originates from, You need to do it so it could have come from any of the 4 colony ships. This is because if two people do what you're doing with the same colony ship it won't work, You need to order all four. Which are Europe(the one from france), North (the one from canada), South (the one from brazil) and Asia (the one from east russia)
 Maverick5770
10-15-2006, 12:20 PM
#56
So is it better now?
 Writer
10-16-2006, 1:35 AM
#57
WJ’s Submission

Empire Name: Republic of Haven

Colony Ship Order: North, Europe, South, Asia

Colony World: Haven

Climate and Terrain: -
The landmass is split into four continents and takes up 1/3 of the total planetary area. The other 2/3 is water. The largest of the four continents contains four volcanoes in two mountain ranges in the north. Other than these, the terrain is relatively flat, mostly small rolling hills and three large plains. The second and third continents are relatively the same size; the second is almost entirely flat and is three hundred miles off the southeastern coast. The third is just off the southern coast of the largest continent and is nothing more than a desert. The fourth is nothing more than a giant valley with natural rock walls rising up from the oceans to surround it, keeping the water out.

The climate is moderate on all but the third continent. Haven has two seasons. During the first season, temperature ranges between 70 and 80 degrees farenheit in most places on the first continent. In the north, the temperatures are somewhat lower, between 40 and 50 degrees. The second continent has similar temperatures, but the third has temperatures between 90 and 150 degrees. The climate of the fourth is unknown.

During the second season, temperatures are uniformly 10-20 degrees cooler. It rains almost constantly and thick clouds block out the sun's light most of this time.

History of colonization: -
The colony ship touched down on the largest continent, which was quickly named Paramount. Four cities were founded at the landing spot and the colony ship was taken apart for its materials. Some of the materials were used to create smaller in-atmosphere ships to explore the rest of the planet. By these small ships, the colonists were spread to the other continents. The flatter of the two was called Harvest and was used for farming. The desert was called Mirage and generally left alone. The fourth was called the Valley and left alone for fear of flooding.

Genetics: -
Evolution has taken place to provide Humans with a defense against the Screechers. While all colonists still look fully Human, almost all of them have telekinetic powers. They are trained from childhood to fully control these powers. By the time they are five years old, they can easily use their teke powers to do anything from form a defensive teke wall around themselves to snapping a Screecher's neck. Like with physical Human strength, the telekinetic abilities in some are stronger than in others. Some of the strongest can use their abilities to fly, though only a few make use of this ability.

Wildlife: -
Small firebreathing predators known as Screechers live on Paramount. They are slightly larger than cats and have three long claws on each forward foot. Their hind quarters are smilar to those of a kangaroo, allowing them to jump high and pounce on their prey. Named for the noise they make, Screechers prey on all of the other animals living on Haven. They are extremely aggressive and when they select their prey, they're not easily stopped.

Hoppers are similar to in shape to rabbits, but are three times their size. They are herbivores, just like rabbits and are overly abundant. They are the primary food source of the Screechers. Humans have also taken to hunting the Hoppers as they have been discovered to have quite tender and tasty meat.

Galactic Expansion: -
The only expansion that has taken place is to two space stations in orbit. One is operated by the government; the other is managed by a group of scientists whose objective is as of yet unclear; though they claim to be attempting to locate Earth, the large telescope aboard the station is usually directed toward Haven's surface.

Politics: -
All cities are united under the Republic of Haven's Three Council. The Three Council is a group of three rulers selected by a group of ten known as the Advisors. The Advisors search the cities thoroughly, coming up with the best rulers they can find. The top three are appointed as the Three Council. A new Three Council is chosen every ten years.

Once the Three Council is selected, the Advisors again seem to fall into the background of the political world. However, they directly influence the Three Council, offering suggestions. Very few people realize that the Three Council is merely a mask behind which the Advisors are ruling Haven.

Military & Crime Prevention: -
Haven's military is small; only 300 enlisted soldiers and 10 officers. The enlisted soldiers also double as Haven's police force. Most of them have telekinetic abilities on some level. The Advisors believe that their military's teke powers will significantly make up for any lack of numbers if a fight becomes at all necessary.

However, they have also created an even smaller group of crime-fighters. These men and women are known only as the Twenty. The Advisors hand picked twenty men and women, each having more teke abilities than even the best military officers. The Twenty are trained to work solo or together to accomplish any objective. They have been used as assassins, city perimeter defense, bodyguards, soldiers, and hunters.

Whenever a situation arises that cannot be handled by the military, the Twenty are called in. Usually, it takes only two to three of them to handle the situation. Only a few citizens of Haven have powers as strong as the Twenty and should any of the Twenty be killed, the short list of citizens with that level of power is kept safely with the Advisors, ready for new recruitment if necessary.

The Twenty are deadly serious at all times. In fact, they seem to have absolutely no sense of humor at all. Rumors suggest that the Advisors have genetically manipulated the Twenty to erase all sense of emotion, leaving the Twenty as emotionless fighters willing to do whatever it takes to get their job done.
 Master_Archon
10-16-2006, 10:40 AM
#58
I haven't responded to these questions yet, so I decided I would, along with a Empire Creation Sheet, though my votes for the questions probably came a bit too late, and won't change much of anything, but oh well.

Question 7: Why are Lasers Limited?
1) New Tech- The technology has only recently been invented and hasn't had time to be widly used

Question 8: Alternate Weapons (Stinger's Suggestion)... With this question you can select multiples.
1) Rail Gun's- Projectile-based weapon that use magnetic drive systems to fire the weapons.
3) Magnetic pulse- The magnetic pulse creates and launches a magnetic shot, Unlike the Rail gun it requires no Ammo and just fires a ball of solid magnetic energy. Weapon also create's an EMP which can disable electronics.

Question 9: Although Hypergates are the primary use of FTL transport what should be the secondary? (All secondary types have problems, Stinger's Suggestion)
3) FTL Drive- The use Of FTL allows instantaneous transport across great distances. It's impossible to Navigate and properly plot a course for an FTL Jump, You could end up Several lightyears in any direction of your required destination. They are also influanced by gravity meaning you can end up in a a sun or black.

Question 10: How is Evoulution Acheived?
1) Natural- The species has evolved to adapt to its surroundings in the same way.(the whole of a colony has evolved)
2) Engineering- Un-natural genetic engineering has taken place to help with the survival of the species. (Not all the species has evolved.)
3) Mutation- Some of the species has begun to evolve but others haven't. (Not all the species has evolved... and not always in the same way)

(I Chose all three because I couldn't choose between any one selection.)

Question 11: Where did the colonists come from?(steven's Suggestion)
1) Continental(Sleeper)- Each colonyship was built in a differant continent and filled it with the people from the continent. Sleeper ships had people chriogenically frozen until they landed.

I'll edit in a Empire Creation Sheet a little later.--Okay, E.C.S. is in! :D

Master_Archon's Submission

Empire Name: Pharaz-Gil

Ship Order: North, Asia, Europe, South

Colony World: Carad-Galadh

Climate & Terrain: 67% of the surface is covered with water. 3% is fresh water; Making 33% of the planet covered in land, which is split into three major continents, with many islands and minicontinents. It's heavily tropical in the equatorial region, having many Tropical Jungles. The poles consist of Tundra, all the way to Steppe climates, depending on location. The Northern and Southern regions, or Polar regions consist of many mountains; Mountains can also be found in the Tropical and Temperate regions, but they're less promonent, and don't come in ranges.

The areas inbetween the Poles and Tropics are known as the Temperate and Desert regions. The area between the Northern Pole, and the Tropical region is known as the Temperate region, consisting of some Steppes, many Hills, Marshes, Everglades, Prairies, Temperate Grasslands/Valleys, and Temperate Forests. With colder Temperate/Tundraic climates in the northern half of the Temperate region, and warmer Semi-Tropical/Temperate climates in the southern region of the Temperate region.

The region between the Tropic region, and the Southern Polar region is known as the Desert region. This region has Dunes, Dry Forests, some Temperate Forests, and Boglands, Savanahs, Deep Canyons, and many Cliffs and Plateaus. It's climate goes fromDry Temperate/Semi-Tropical in the north, to Dry Temperate/Desert climates in the south.

History & Colonization: The colony ship landed on the planet, but rather unsuccessfully, cracking the ship in two when it hit the surface, taking many lives. The survivors soon found themselves stepping out into a forest filled with strange red barked trees, thus they named the planet, Carad-Galadh, meaning Red Tree. After long struggle they used the materials from the ship itself to create their founding city within that forest. They named the city Alphbeol, meaning swanbell, named after the leader of the people's daughter.

Though they grew, and expanded slowly at first, due to their loss of people, they soon founded many cities, and resource colonies. They soon grew to a numerous, and strong people, with a flurishing civilization, and mighty military strength. Though that is not to say they didn't have any civilconflicts, or hardships.

They soon stumbled upon many resouces; Like Fiolium, an odd substance that is easily duplicated, but has tremendous energy output, making it the perfect power or fuel source. Another is an Ivory coloured metal, that's permeable in it's raw form, making it easy to work with, but harder than most metals that had been on earth, when it's tempered; A name has not been decided for it though.

They soon started expanding outwards into space, and have extended their military prowess into the celestials, and created many defensive bases, along with scientific research stations, and resource colonies, and livable hydroponics space colonies. They had many seperate 'nations' as it were, that decided after the discovery of the other colony ship's planets, that they shouldn't stand alone, and united into one 'nation', or planet wide empire called, Pharaz-Gil, meaning Golden Star.

Genetics: The Pharaz Empire has done both genetic engineering, and natural evolution, along with some mutation as well. The government of the planet experiments with evolved specimens, and forwards the evolution through non-evolved specimens, also enhancing already evolved specimens as well. Many naturally evolved people have varying capabilities, some with physical capabilities: Speed, Strength; Some have mental, or kinetic capabilities: Such as Pyrokinesis, or other related capabilities such as Telepathy, but that's more rare.

Wildlife: The vegetation on Carad-Galadh consists of similar plants to that of earth's, though most trees are about two times larger than earth's, and consist of more unseen bark and leaf colors, such as red, black, or yellow. Many plants in the Jungle are exotic and enormous, some flowers grow to the size of trees, there are quite a few carnivorous plants, even outside of the Tropical region.

The only promonent 'new' species, are a race of thin, Semi-Sentient, machine looking creatures called the Myradin, or Myr for short. They look and even act similar to machines, but are found to be animals indeed, their skin consisting of a, 'living metal'. They are quite intelligent, and different types, or species are found in or on different terrains. They have a strange uncanny capability of terraforming any type of land, to that of their suiting. Many of the people on Carad have befriended the Myr, using them to change the land for farming, and getting at valuable resources. The only other new found animals are enormous beasts, mostly bipedal, like the Myr, and have tough skin that has the characteristics of the minerals in the environment around them, thus creating different species. They are dubbed Golems, like in old myths and legends of stories, and are rightfully named so. The planet though, is filled with other life as well, mostly creatures very similar to those of earth, only different depending on their environments, and don't need to be explained, for the moment at least.

Galactic Expansion:
CelebIthil: Is the primary moon of Carad, the name means, Silver Moon, for the fact that it's made of solid Ivory Metal, while some of it's mantle is Fiolium. There's a large resource station on it, along with a sizeable military base.
Lŷg-Thond: Meaning snake root, which is the primary research station, located in a distant, yet nearby nebula; There are around five other reseach facilities, but due to them all connecting in purpose with this one, they will not be named.
Annыn Amon: A large colony the, name meaning, Sunset Hill; On an unnamed nearby planet, which has a decently substantial population. Also it contains a large resouce base nearby, mainly used for agriculture.
Amrыn Amon: The name meaning, Sunrise Hill; Is another colony located on an asteroid that orbits Carad. It is also a military base as well, containing a varitably sized shipyard.
Mormirath: Meaning Black Jewel, is an enormous shipyard spacestation that orbits Carad, the primary supplier of Carad's space military.
Pharaz-Carad Ephel: Alarge defense array of MAC guns, or Rail Stations, known as Golden-Red Outer Fence, or Pharaz-Carad Ephel. There's around 22 (more or less) of the massive stations, used to defend Carad from attack. They are in stationary orbit around the planet, and are on constant vigil.

Politics: Since their unity, the Pharaz-Gil Empire has made a Republic of sorts. They abide in a dome of Ivory Metal, known as Remhras, or Meshhorn, on CelebIthil. Ten 'Heads' are chosen by the people to represent their needs, whether the person chooses to help those needs or not, is up to him/her. There are six 'Continental Heads', one per nation, two per continent. There's a Head of Resources, Head of Research, and Head of Off World Colonies, along with a Military Representative. The six Continent Heads are elected every six years, the Off World Colonies Head, and Resource Head are elected every eight years, and the Research Head, and Military Representative Head stay on until retirement, or death. There is no president or Official, due to the fact of someone trying to rise to dictatorial power, and the Empire is run well and smoothly by unified choose, and representation.

Military & Crime Prevention: There are six branches of military;
Ephel Defense Core: A group of military set apart, meant for defense of the planet through the Rail Stations; Highly Elite and Trained.
Dыn Core: Is an Elite space/ground military group, meant for military insertion, and interplanetary peace keeping. They are evolved, mutated, or genetically enhanced men and women, highly capable, powerful, and though few in number, deadly.
Army: A common military group, ground based, and used for planet to space defense, or stop insertion.
Navy: Very little of the Navy is in space, and most of it is the planet's water forces. The space Navy consists of long vessels, capable of landing on planets' water surfaces, to deploy it's forces.
Air Force: The group meant for air-to-air, air-to-space, space-to-space combat through large fighter craft, are genetically engineered individuals, capable of handling high G-Force, and deadly, unthought menouvers, in air and space.
Hyarmen Offense Core: Are the men and women of the space fleets of th Pharaz-Gil Empire. They are also meant for Galactic exploration, along with a few E.D.C. members to go along as well. They are also excellent in interplanetary peace keeping.

The Pharaz-Gil Empire has a Police Force, Special Forces, Insertion Force, and Geno-Force, these are civilian corps or cores, meant for law upholdment. The Insertion Force is for stopping civil uprisings, and the Geno-Forces are evolved, or enhanced civilians who joined the police or Special or Insertion Forces, and were transferred to this group; They are similar to the police in many ways, only different by their capablilities.

Suspected criminals are trialed before a civilian jury; High offenses are taken before the Remhras Council itself.

(There, finished! Ow, my hand hurts!)
 starmark2k
10-16-2006, 12:32 PM
#59
So is it better now?

Yeah and thanks for changing it, I'm sorry if i wasn't clear on that aspect. I'll explain how voting will work now so you know my reasons for requesting the change.

To explain i'll be using the first five as examples this in no way effects the actual vote that should start on sunday and does not reflect how i'll vote or feel about the Submissions.

Basically everyone will vote for the four empires they would like, excluding their own, and rank them 1-4. So if i could vote like this:
1) Maverick 5770
2) Jedi Atomic
3) Dark_Lady
4) Wildjedi

and Dark_lady could vote like this:
1) Wildjedi
2) starmark
3) Maverick 5770
4) Jedi atomic

I will then turn the votes into points i.e 1=4, 2=3, 3=2, 4=1. And the points to each one would be as follows-
Starmark= 3
Dark_lady= 2
Jedi Atomic= 4
Maverick 5770= 6
Wildjedi = 5

So the winners would be and ordered as:
1) Maverick 5770
2) Wildjedi
3) Jedi Atomic
4) Starmark

Now as maverick 5770's would be number 1 in this scinario his first choice will get the first choice of continent which is Europe. Wildjedi gets the second choice and as maverick didn't pick North she gets her first one. Jedi Atomic gets the third choice but as his 1st option was North(canada) which has been picked by wild already he gets his second option, South(Brazil). Now as the other three had been taken my Submission would get Asia.

I hope that is clear and makes things more understandable to why you needed to change the submissions. In the event of a draw in which both sides want the same place I'll do the only fair thing and flip a coin.
 JasraLantill
10-17-2006, 7:48 AM
#60
Hey, SM, thought you were keeping suggestions open until the 21st? I'm working on one, but haven't had the time to polish it up or post (as I've been battling it out with Darth RealLife again.) Will try to post something tonight, or at the latest tomorrow.
 starmark2k
10-17-2006, 8:43 AM
#61
Hey, SM, thought you were keeping suggestions open until the 21st? I'm working on one, but haven't had the time to polish it up or post (as I've been battling it out with Darth RealLife again.) Will try to post something tonight, or at the latest tomorrow.

the submission date does close on the 21st i was just explaining the voting system so Mav and JA knew why i had to ask them to change their submissions.

If anyone would like to edit or submit an empire they still have the rest of the week to do so, i'll not finish this one early as it's perhaps the most important part of the projest as all the following phases rely on this one being done right.
 Master_Archon
10-17-2006, 10:45 AM
#62
Okay, I edited my Empire Creation Sheet in my above post, so...yeah.
 JasraLantill
10-19-2006, 5:13 PM
#63
((Finally! I was able to find time to finish this!))

Empire Creation Sheet

JasraLantill’s Submission

Empire Name: Ashoka Republic

Colony Ship Order: Asia, Europe, South, North

Colony World: Nirvana

Climate and Terrain: -
The Fifth planet in a system of seven with binary suns, Nirvana is the only planet in the small system with a breathable Nitrogen/Oxygen atmosphere. It has three small moons. Two-thirds of the surface is covered by large polar ice caps, but, due to the gravitational pull of the two suns, there is quite a lot of geo-thermal activity. Around the equator is an ice-free, habitable tundra-like zone punctuated by large inland lakes--some quite acidic due to minerals such as sulphur. Although there are no volcanoes spewing lava, there are geysers, and even ice-geysers in the polar regions. The temperature in the equatorial regions ranges from +10C to –10C, depending on the “season” of the suns.

The terrain in the equatorial region is rough and rocky, with some mountainous/hilly outcrops on either side of the single geological fault line that runs along the equator. Plant life includes lichen, fungi, and various types of grasses, though no plants are larger than small shrubs due to the very short growing season, cool temperatures, and the fact that it doesn’t rain often. The lakes are composed of mostly water (from melted ice) but some of them are very acidic due to the minerals pumped up from the inner core by the geysers.

There are some natural caves, created by erosion and also by bacteria that ‘eat’ the minerals of the rocky outer crust of the planet. The caves are heated by underground thermal streams and steam vents.

History of colonization: -
When the colonists first arrived, they initially settled on the surface, but upon discovery of the warm, geo-thermally heated caves, the people decided to move underground. Here they harnessed the geo-thermal vents to produce power, enabling them to mine minerals and metals necessary to expand their colony. They also discovered a bio-luminescent bacteria (which they call Glo) in these underground caverns. They were able to ‘domesticate’ the Glo and use it as a light source, enabling them to grow some grain crops underground. They have also been able to extract a plasma-type material from these Glo bacteria, which they have been able to refine into a fuel which they can use for ion propulsion drives. The mines on Nirvana now mine exclusively to feed the Glo bacterium to produce more plasma fuel.

They have mining facilties on the three moons of Nirvana, as well as beginning to set up orbital space platforms around three of the six planets in the Nirvanic system.

Genetics: -
Due to the low light conditions in the certain sections of the caves (such as the mining sectors) some colonists have been genetically enhanced to have retinas that absorb more light, enabling them to see better in the dark. This has resulted in a two-tiered caste system, with the working-class people being known as Grafters, and the upper-class people (who live closer to the surface) being known as Patricians (although to the Grafters, they are known as Surfs, for being surface-dwellers.) Surfs make most of the political decisions and perform ‘thinking’ type jobs (teacher, lawyers, doctors, scientists, etc.), while Grafters do most of the manual labour work (mining, engineering, service, etc.).

Wildlife: -
A variety of fish, amphibians, and some small reptiles live on Nirvana. The largest of these is called a Brown-Spotted Howling Groat (because of their colour and the strange noise they make) and is a type of amphibian similar in appearance to a toad, but with soft fur like a seal and about the same size as small pony. The Black-Spotted Howling Groat is smaller, about the size of a large Labrador retriever dog, but not as common as its brown-spotted cousin. They have poisonous saliva, are omnivores, and are the top land predator (preying upon lesser amphibs, fish, and reptiles), but Nirvanans discovered they taste like chicken. Their fur is quite luxurious (especially the Black-spotted variety) and is made into high-fashion clothing. Years of over-hunting have seen the Groat numbers decline, and a conservation movement has started to regenerate the wild population. Some Nirvanans have attempted to domesticate Groats, but so far their efforts have not been all that successful.

Many of the inland lakes are heated by the underground hot springs, and so aquatic life is abundant. Native fish species are varied, depending on which inland lake they are found in. Crill (tiny shrimp-like creatures) are also in abundance, as are various types of mollusks, the most popular among the Nirvanans being the Panda Clam (called such as it is large (30 to 40cms avg. diameter) and its outer shell has two dark marks that look like eyes). The largest fish, found in only the largest lake (Lake Beria) is a type of ray which the Nirvanans call a Viceroy, as it has brightly coloured ‘wings’ and can leap out of the water and soar for a few metres at a time.

Galactic Expansion: -
There are three moons around Nirvana—Azora, Tiret, and Zuma. The first moon, Azora, is composed of mostly aluminium, and so a mining colony called A-1 was established using the parts of the colony ship. Other mining facilities were soon established on the other two moons, T-1 and Z-1, when it was discovered that they too were rich in certain metals. Currently, there are seven such mining facilities on Azora (A1 through 7), four on Tiret (Tee 1 through 4), and three on Zuma (Zed 1 through 3).

As Nirvana is the only habitable planet in the system, construction has begun on orbiting space platforms around three of the other six planets with plans to start up Glo-plasma producing facilites.

There are three major underground cities, each linked to each other by ion-drive subway systems, and several ‘villages’ surrounding them. There are some surface roads, but most of them lead to space-launching platforms that shuttle back and forth between the moons.

Politics: -
Nirvana is governed by a small group of elected officials which form a governing council known as the Darm. Darmic officials are elected once every six years, but there are no term limitations. Over time, the Surfs became mostly in charge of the government, although there is at least one Grafter on the Darm to appease the working population. The Darm elects a Prefect, whose job it is to ensure that the Darm runs smoothly and efficiently. A Prefect is elected at the start of each Darmic session. Again, there are no term limitations, so a well-liked Prefect can be a Prefect for a long while.

There are local councils with locally elected officials that take care of the day-to-day issues. These local councils report to their respective Darmic representative for their area.

All mining companies are taxed, monitored, and regulated by the Darm. This has had the effect of creating an illegal GP (Glo-Plasma) black market.

Military & Crime Prevention: -
Nirvanans are very proud of their military, and it is a requirement for all young people to spend at least two years in some type of governmental service, whether it be Darmic or local authority. The Nirvanan military is made up of mostly Grafters as the basic soldiers with Surf’s as commanding officers.

Nirvanans are raised to respect authority and accept their status from a very early age. Civil disobedience is rare, although there are still some criminal elements about (mostly poaching and smuggling GP fuel). Penalties for crimes against the state are severe, and capital crimes are normally punishable by death. Prisons are located on the surface.
 Dark_Lady
10-19-2006, 6:29 PM
#64
Master Archon, you read Lord of the Rings? The elven language is awesome for making up names, isn't it.
 Master_Archon
10-20-2006, 9:11 AM
#65
Why yes Dark_Lady, I do read Lord of the Rings! Yes the Elvin language is excellent for such things; saddly I can't think of any of Tolkiens' books that translates the Elvin language entirely, if there is a book like that? I had to use the Appendix in the back of Return of the King to get some of the words you see up there.

For being so perceptive DL, I'll be sure to give your empire a good vote! :whtsmile:
 starmark2k
10-21-2006, 12:07 PM
#66
Well it's saturday and all the submissions are in so now we can get on with the voting and find out what four Empires are going to make up our worlds. Pleases re-read the Submissions so you make a more informed decission and incase someone has edited their submission (like i did this morning). Anyone can vote once and they can edit them untill i take the final results on Wednesday or when everyone who has participtated in the whole project already has voted. You can leave feedback on the Submission if you want. Make sure you order your four votes 1-4, 1 being the highest.

You can not vote for yourself!

starmark2k's Votes
1) JasraLantill
2) Master_Archon
3) Dark_Lady
4) wildjedi
 Master_Archon
10-21-2006, 1:34 PM
#67
Okay, voting time...

Master_Archon's Votes
1) starmark2k
2) Dark_Lady
3) wildjedi
4) JasraLantill

This may deffinately change over time, like starmark2k said.
 steven
10-21-2006, 1:41 PM
#68
Steven's Votes
1) starmark2k
2) JasraLantill
3) wildjedi
4) Dark_Lady
 Jedi Atomic
10-21-2006, 2:19 PM
#69
)Jasra I noticed you used some buddha and hindu terms like nirvana which is the lietime goal of a buddha! Ya in World History we learning about China and India.)

Well my votes.

1. JasraLantill
2. Wildjedi
3. Starmark2k
4. Master_Archon

Stinger HS didn't submit a empire just to let you know, Starmark2k.
 Writer
10-21-2006, 4:14 PM
#70
WJ's Votes

1. JasraLantill
2. Starmark2k
3. Master_Archon
4. Dark_Lady
 starmark2k
10-22-2006, 5:07 AM
#71
)Jasra I noticed you used some buddha and hindu terms like nirvana which is the lietime goal of a buddha! Ya in World History we learning about China and India.)
Or she's a Kurt Cobain fan :D

Stinger HS didn't submit a empire just to let you know, Starmark2k.

Well he knew the deadline like everyone else so if he wanted to submit one he should have done it already. Also not everyone wanted to submit one so perhaps he didn't neither.
 Dark_Lady
10-22-2006, 8:44 PM
#72
Dark_Lady's Votes

1. Master_Archon
2. wildjedi
3. JasraLantill
4. Starmark2k
 Rexraptor2000
10-23-2006, 4:11 PM
#73
Rexraptor2000's Votes:
1: Master_Archon
2: Dark_Lady
3: Starmark2k
4: WildJedi
 JasraLantill
10-25-2006, 6:16 AM
#74
Jasra's Votes

1. Starmark2k
2. WildJedi
3. Dark_Lady
4. Maverick5570

((P.S. Kurt Cobain fan. :) ))
 starmark2k
10-26-2006, 5:12 AM
#75
Well it’s Thursday and time for the results of the Empire Contest (I’m aware that I’m a day late, but I was laid up in bed all day). The Empires are…

Olympia Federation: The Colonists originate from Europe.

Ashoka Republic: The Colonists originate from East Asia.

Republic of Haven: The Colonists originate from North America.

Pharaz-Gil: The Colonists originate from South America.

So we have the basics of all our empires but before we do go into more detail with these empires (like military structures, population growth, Culture and economy). We should work out the relationships, agreements and treaties between our Empires.

So I’ll open up the discussion by putting forward two of my ideas. The first is that about 100 years before the RP that there was a War between at least two of the empire. I think this will give us more of a reason for the empires to have Space Navies and would give us some political prejudice between them which should give more depth to the social commentary of our worlds.

The second is that in a neutral part of space there is a planet or space station that the empire’s go to and maintain Talks, Either Representatives meet their like one a year or they are like political figures assigned to serve a term there.

So what do you think of these ideas and what ideas do you have?
 steven
10-26-2006, 5:45 AM
#76
I agree with Starmark. Also I believe in some empires religons, such as Christanity, should be much bigger. They could think that the evalution(sp) powers are gifts from the gods.
 Jedi Atomic
10-26-2006, 8:39 PM
#77
You mean a single God?

I was thinking something around United Nations but like Coruscant thing the meeting place where every nation or maybe something with more people than just 4 since 4 people would not really be a United Nations theme.

Maybe some Worlds were split into two or more because they dislike the government, so they rebelled, and after like 500 yewars have rose power and have two evenly matched opposing forces on the same planet. Something along those terms. What you guys think?!
 Dark_Lady
10-26-2006, 9:00 PM
#78
The Empires already have their histories pretty much laid out. Mine was the only one with political problems like that...
 starmark2k
10-27-2006, 3:13 AM
#79
I agree with Starmark. Also I believe in some empires religons, such as Christanity, should be much bigger. They could think that the evalution(sp) powers are gifts from the gods.

This is something to discuss later. At the moment we are discussing the Relationships between the Empires.

Maybe some Worlds were split into two or more because they dislike the government, so they rebelled, and after like 500 yewars have rose power and have two evenly matched opposing forces on the same planet. Something along those terms. What you guys think?!

Like Dark Lady said the empires politics have already been decided.
 JasraLantill
10-28-2006, 7:28 AM
#80
Ok, here's my two cents...

I agree with StarMark's premise that there was a war between two or more of the Empires. Otherwise, there would be no reason to maintain a 'military'. I've come up with three possible causes for this war--trade, genetics, and expansion.

If the Empires are aware of each other, I would assume that there would be some sort of goods trade to start up between them. Of course, with the trading of goods comes competition. A trade dispute (perhaps one Empire 'undercutting' another in the trade of the same product) could be one reason to have a war (or at least a "strong disagreement") between the four Empires. Only problem is deciding what resource is being traded that would lend itself to high competition. Fuel, food, raw materials/resources, (or possibly even 'people', i.e. slavery,) are the things that immediately come to mind, but that doesn't necessarily have to be the case.

The the genetic engineering factor could also be a 'bone of contention' between the Empires and be the reason for establishing 'alliances' between them. The Olympia Federation has outlawed genetic engineering. Pharaz-Gil has not. The Republic of Haven appears to only have had natural evolution, so they might be 'neutral' on the issue. The Ashoka's 'ruling class' is not genetically enhanced, but because their working classes are, they would probably be prejudiced against anyone with mutations or genetic enhancements, viewing them as 'lesser beings' only fit for manual labour tasks.

One last issue might be 'borders.' It seems that all the Empires have plans for future expansion, so there might be a contested region with habitable planet(s) that two or more Empires have laid claim to and fought over. This area could now be the 'neutral' area that StarMark has suggested.

Also, there might be factions out there that are outside of all the Empires' control (i.e. smugglers, pirates, prospectors, explorers, religious zealots, etc.) These people might have formed loose organisations among themselves or perhaps have even established small colonies elsewhere. This would lend to a larger 'council' in the neutral area if they had representation, or at least to having RP characters that would not need to be affilliated with a particular Empire.
 Writer
10-28-2006, 8:16 PM
#81
To make this more interesting, Jasra, we could make Haven one of the habitable planets in the 'neutral area'. That would explain the existense of their military forces, especially the Twenty. It would also put them slightly at odds with both of the warring empires, even if they insist on being a neutral party (which they would).
 starmark2k
10-29-2006, 5:50 AM
#82
I like your Ideas Jasra and Wild so i've had a thought And i think the War should have been a bit like this

About 750 years after colonization Olimpia made first contact with another human colony on the discovery of Haven about 20 years after that they discover Nirvana. Mean while Pharaz-Gil discovered the other colony around the same time as Olympia. Olympia and Pharaz Soon met each other when two exploration ships met near an uninhabited planet, but due to some mis-understanding the olympia ship was destroyed. Olympia sent an investigation team to the region and with help from Haven and Ashoka they found out it was Pharaz-gil. This led to an instant distrust between the Olympians and Pharazians but no further hostilities took place for years.

Around 50 years after the 'incident' a plague broke out on either Haven or Nirvana (possibly both). They plague ridden society(ies) turned to the other colonies for help and both Pharaz and olympia started research into a cure. Pharaz were the first to discover one but the process to create it was expensive and had to charge a high price for them, Unfortunetly the drug was only a temporary cure and the culttures needed a regular 'fix' of the drug. 20 years later Olympia had created a cure, unlike the one developed by Pharaz this completely killed the Plague and was cheaper. This undermining serious annoyed Pharaz-gil.

The war began 30 years later When a second incident happened, both olympia and Pharaz laid claim to a star system full of Resources. Both sides sent military vessels to defend the mining ships, It is not known who shot first as records are sketchy but both sides think it was the other. War was decleared between the two sides. While Ashoka choose to support Olympia, Haven remained neutral in the conflict. The war lasted 50 years before peace was finally decleared.

The treaty had created a buffer zone between the two waring sides, called the independant terrortories, where none of the empires could lay a claim to (alhough both Nirvana and Haven are located in this area). In order to keep diplomatic relations A facility was built on a planet inside the Independant terrortories where a representative is sent once every six months. Although none of the colonies can claim areas in the independant terrortories, a loop hole in the treaty meant that people who cede from a colony can claim planets, systems, nebulas, asteroids or areas of space in their own right. This has lead to factions like pirates, Religious cults, crimminal organizations and independant corporations developing in side the region.

So what do you guys think of it, if you want to edit bits or completly change it let me know.
 Master_Archon
11-01-2006, 11:15 AM
#83
Well it's good in my terms, except you made my empire look like greedy, war-mongering fiends, when they're more bent on using their military for peace keeping. Beyond that I think it's fine, and if my empire has to look like the bad guy at one point or another, then what the hey!
 Dark_Lady
11-01-2006, 1:23 PM
#84
Arrgh. See! I had the only evil empire, and now that the other empires are in, everybody wants an evil empire. Strange...

Anyways... I really like starmark's idea. It sounds like something that would logically happen at one time or another.
 starmark2k
11-01-2006, 1:52 PM
#85
^^^^
O.K i get the hint.

I'm going to do another three votes...

Q1: Shall we add a fifth Colony ship and Empire. (Note it will be Dark lady's as she was next in line. The ship will have to come from either Africa or Austrailia)
1)Yes from Austrailia
2)Yes from Africa
3)No, Four is enough

Q2: Should we increases the number of colonists on each ship.
1) Yes to two million each
2) Yes to five million each
3) Yes to ten million each
4) No a million is enough

Note Question three will only count if we don't add dark lady's empire.
Q3: Is the 'war story' i came up with OK to be used.
1) Yes
2) No
_______________________________________

Q1:
3) No four is enough
Q2:
2) 2) Yes to five million each
Q3:
1) Yes
 Master_Archon
11-01-2006, 5:13 PM
#86
Okay, my votes:
Q1:
1)Yes from Austrailia
Q2:
2) Yes to five million each
Q3:
I couldn't exactly say yes, but I couldn't say no, so;
3)Kinda
 steven
11-01-2006, 5:39 PM
#87
Q1: Shall we add a fifth Colony ship and Empire. (Note it will be Dark lady's as she was next in line. The ship will have to come from either Africa or Austrailia)
1)Yes from Austrailia

Q2: Should we increases the number of colonists on each ship.
2) Yes to five million each


Note Question three will only count if we don't add dark lady's empire.
Q3: Is the 'war story' i came up with OK to be used.
1) Yes
 Dark_Lady
11-01-2006, 5:57 PM
#88
I won't vote on question one as would be rather unfair. :D

Q2: Should we increases the number of colonists on each ship.
Yes, to two million each

Note Question three will only count if we don't add dark lady's empire.
Q3: Is the 'war story' i came up with OK to be used.
1) Yes
 Writer
11-01-2006, 6:44 PM
#89
Given the number of 'Yes, from Austrailia' answers, I'd say question three is pointless :p

Q1: Yes, from Austrailia

Q2: Yes, to five million each

Q3: As I said, I really don't think this needs to be answered ;)
 JasraLantill
11-01-2006, 6:59 PM
#90
I'll go with the general consensus for Q1: 'Yes' to Australia.

Q2: No, a million is enough. (I mean, there was a nuclear holocaust and anything more than a million people seems to be a bit impractical for a single ship to hold, imo.)

Q3: The 'war' story is fine, but if you add Dark_Lady's Empire to the mix, you can have two empires on either side with Haven as the neutral party.
 Jedi Atomic
11-01-2006, 9:36 PM
#91
Q1: Yes, Australia

Q2: Yes 2 million each

Q3: Yes
 starmark2k
11-02-2006, 3:45 AM
#92
Ok Apex comes from Austrailia.

For question two we'll meet the options in the middle and make it three million per ship (just to make sure you're aware the RP is based 1000 years so there would be population growth, We'll work out by how much soon as we need to consider alot of things like cloning, if the goverments incouraged large families or limited it like china).

Ok and i've made Apex the Bad guys like DL would like but i just edited the previous one due to the number of yes...

About 750 years after colonization Olimpia made first contact with another human colony on the discovery of Haven about 20 years after that they discover Nirvana. Mean while Pharaz-Gil discovered the other colony around the same time as Olympia and they also found Apex. Olympia and Apex Soon met each other when two exploration ships met near an uninhabited planet, but due to some mis-understanding the Olympia ship was destroyed. Olympia sent an investigation team to the region and with help from Haven and Ashoka they found out it was Apex, This also led to their first meeting with Pharaz-gil. This led to an instant distrust between the Olympians and Apex but no further hostilities took place for years.

Around 50 years after the 'incident' a plague broke out on either Haven or Nirvana (possibly both). The plague ridden society(ies) turned to the other colonies for help and both Pharaz and Olympia started research into a cure. Pharaz were the first to discover one but the process to create it was expensive and had to charge a high price for them, Unfortunetly the drug was only a temporary cure and the culttures needed a regular 'fix' of the drug. 20 years later Olympia had created a cure, unlike the one developed by Pharaz this completely killed the Plague and was cheaper. This undermining serious annoyed Pharaz-gil.

Around the same time of the Cure Pharaz-Gil and Apex began to form a strong aliance with each other as Pharaz needed altronium. Apex managed to profit from the trade as Pharaz started to construct ships and give them a variety of other resources.

The war began 30 years later When a second incident happened, both Olympia and Apex laid claim to a star system full of Resources. Both sides sent military vessels to defend the mining ships, Apex was given the order to attack the Olympia vessel and ensure they take control of the system. War was decleared between the two sides. While Ashoka choose to support Olympia and Pharaz stuck with their allies of Apex, Haven remained neutral in the conflict. The war lasted 50 years before peace was finally decleared.

The treaty had created a buffer zone between the waring sides, called the independant terrortories, where none of the empires could lay a claim to (alhough both Nirvana and Haven are located in this area). In order to keep diplomatic relations A facility was built on a planet inside the Independant terrortories where a representative is sent once every six months. Although none of the colonies can claim areas in the independant terrortories, a loop hole in the treaty meant that people who cede from a colony can claim planets, systems, nebulas, asteroids or areas of space in their own right. This has lead to factions like pirates, Religious cults, crimminal organizations and independant corporations developing in side the region.

(Note this bit is just something i thought would be interesting. It's based a little off of the Soviet union during the Second World War.)
After the initial treaty agreement Apex formed an 'Iron Curtain' around their solar system. No ships would leave or enter their space and it was impossible to communicate in or out of the system. Over time the 'Curtain' has opened a bit for dignetaries from pharaz and some supply ships.

Okay the last part is up to Dark lady so if she likes it let me know, i also need either Wild or Jasra to volunteer their empire for the plague(or both).
 JasraLantill
11-02-2006, 4:38 AM
#93
I'll volunteer Ashoka for the plague. It could be a further reason why their society is separated into the two tiers (Patricians & Grafters).
 Dark_Lady
11-02-2006, 8:14 AM
#94
Oh, yeah, I love the Iron Curtain idea. I was thinking of suggesting something along the same lines myself.
 Writer
11-02-2006, 12:23 PM
#95
Let's leave Haven out of the plague... if they caught it and had to accept the cure, it would put them somewhat at odds with the side that didn't come up with the permanent cure. They are to be fully neutral.

One point I want to make here is that Haven does have a military. It may seem odd since they're a neutral party, but there is a good explanation. The two opposing sides may have fought some of their battles on Haven's surface. The military therefore was created to break up the fighting. In this situation, the Military of Haven does not use traditional weapons. They rely entirely on their teke powers. With their powers, they separated the two warring empires and carted them back to their ships.

Once the two opposing empires were returned to their ships, Haven's government sent each an order: if you're going to fight a war, do it elsewhere. We want no part of it.


The Twenty are an entirely different matter and I'll come up with an explanation for them a little later :p
 starmark2k
11-02-2006, 1:40 PM
#96
I'll volunteer Ashoka for the plague. It could be a further reason why their society is separated into the two tiers (Patricians & Grafters).

This could also help in the reason why Ashoka joined in arms with Olympia instead of the other side as they may consider that Pharaz-Gil had exploited them for 20 years and consider Olympia as there saviours.

As for the Place where the Empires (excluding Apex) meet for diplomatic relations, perhaps it could be Haven as they remained Neutral in the War and could provide adequate security.

Now if this is fine with everyone we'll go back to Phase 2 and get into more detail with the Empires.
 JasraLantill
11-02-2006, 2:03 PM
#97
Sounds fine to me. On to Phase 2! :)
 Writer
11-03-2006, 12:45 AM
#98
Yes, Haven would work just fine for the 'Neutral Diplomacy Center'. And that explains the Twenty! They were formed to oversee security of the diplomatic meetings :)
 starmark2k
11-04-2006, 8:45 AM
#99
O.K now we need to go into more detail about the five empires military structures, the best way to do this is for the creators to do this. If you don’t want to you don’t have to and I’ll take another volunteer to do this for you. While the creators do this everyone else can comment on what has been done and start to think about Phase 4.

Phase 4 involves the groups in our universe that are not apart of the government structure. These are Pirate, terrorist cell, Religious cults and even corporations. Because we now have the independent territories these groups can have entire planets, asteroid fields or sectors of space under their control, or perhaps they are a corporation or criminal organization within an empire’s claimed space. Think about there sizes and motives for going into the independent territories if they have done so.

Please do not post any ideas for groups yet as I’m trying to keep this organised for when we finally start the RP.

This is not finished I’m just posting now so the others know how I would like to see theirs. It does not have to be done this way but it does need to be organised so we can understand it. I’ll edit this as when I’ve finished.

Military Structure of the Olympia Federation

Navy: The Navy is made up mainly of Small ‘Star Wings’, which are ships that hold a crew of between three and six. The Navy does contain 12 large Star Ships that have mid-range hyper-drives. The ships are Argonaut, Agamemnon, Bellerophon, Centaur, Chimera, Hercules, Hydra, Minator, Perseus, Theseus, Titan and Trojan. They are in charge of defending the territories off of the surface of the planets, including system and border patrols, pirate hunting and to fight any possible wars.

Poseidon Exploration Fleet (P.E.F): The P.E.F is made up of six Odyssey class star ships known as the Atlanta, Cassandra, Elektra, Helen, Medusa and Oracle. The P.E.F is made up of the Elite Navy personnel and has the best technology at its disposal. Over 100 officers apply to join each year but to make it through the rigorous selection process is rear and often as few as 5 spaces become available to join each year. The P.E.F ships leave for 5 years at time and then have a year downtime, there are always five ships out exploring so only one ship is ever on the year downtime. The ships have been the same class for over 100 years and have a re-fit during their one year downtime.

Planetary Defence: The Planetary Defence is in charge of defending the planet’s surface. It is general practice that a Technician or marine serves a term of at least five years on The Planetary defence before they can go on to the Navy if the wish to. There are 5 military bases on Poseidon 1 on Demeter and The Hades prison facility that fall under the Planetary Defence’s jurisdiction. Each base has a number of Surface to Orbit Weapons(S.O.Ws) to defend the planet from any possible invasions and even occasionally shooting asteroids out of the sky.

Trident: Trident is the Internal and external intelligence services for the Olympia federation. They have one goal “To ensure the freedoms for the people of Olympia…Using any means necessary ”. Officially the agents mainly operate within the empire trying to prevent terrorism and find other foreign agents. Unofficially the ‘spies’ have been infiltrating the other four empires political structures, however with the ‘Iron Curtain’ around Apex they have not even managed to get to New Sahara. Trident also operates many Top-secret Projects within Olympia but these are not known by anyone outside the organisation including the Quorum.

Ranks

All militaries within Olympia use the same ranking system. (Note: my ranks are loosely based on the R.A.Fs. The O# and E# are just there to show who is an Officer and who is enlisted, the numbers are just to show the order.)

(O-11)Marshal of the Olympia Federation Navy: There is only one MOFN in the military. He is not only the head of all three militaries groups but is also the representative at the Atlantan Quorum.
(O-10)Star Chief Marshal: There are three SCMs in the military, 2 are in the Navy and 1 is in command of the Planetary Defence. The Navy commanders are assigned to command the flagship (Titan) and Ares station. In a Combat situation the SCM on board the Titan will take command of a fleet while the one on board Ares can take command of any Ships assigned to defend Ares.
(O-9)Star Marshal: There are 4 SMs in the Navy, 3 in the P.E.F and 2 in the Planetary Defence. Three of the Navy SMs are assigned to ships while the other is in charge of the Apollo research station. All Three P.E.F SMs are assigned to one of the six exploration Ship. One of the Planetary Defence SMs is assigned to command The Demeter defence while the other is on Poseidon.
(O-8)Star Vice-Marshal: There are four SVMs in the navy and three in the P.E.F all of whom assigned to a Star Ship vessel. There are also 2 SVMs in the Planetary Defence, one is the Chief Warden on Hades and one commands a base on Poseidon. The Navy has a fifth Vice Admiral who is in command of the border stations around the Poseidon system.
(O-7)Star Commodore: A Str Cdre is in command of a Star Ship, 8 are in the Navy commanding Navy vessels, 6 are in the PEF and 8 in the Planetary Defence(6 on Poseidon and 1 on Hades and Demeter). A Str Cdre will be in command of the ship although they may have a higher rank on board, The Commodore will be in charge of day-to-day running when a higher rank will take command in combat situations. Planetary defence Str Cdres are in charge of military bases on the colonies they are much like their Navy equivalent with the Star Ships.
(O-6)Group Captain: A Grp Cap Is in charge of a Group of Star Wings(5 squadrons) or marines (1-5 Squads).
(O-5)Wing Commander: A Wg Com is in charge of a squadron of Star Wings(3 vessels) or a squad of marines (10-50 men).
(O-4)Wing Leader: A Wg Ldr is the commanding officer on board a star Wing or the second in command of a marine squad.
(O-3)Flight Lieutenant: Lowest officer rank for a marine and normally only 1 per squad taking up the third Highest command position in a squad. In a Star Wing the Flt Lt is the second in command.
(O-2)Flying Officer: The rank most common inside a Star Wing crew.
(O-1)Pilot Officer: Lowest Officer rank and only used by Star Wing crews (and sometimes given as an honorary rank). Pilot Officers are normally fresh out of the academy and rarely stay at this rank for more than a year.
(E-10)Officer Cadet or Student Officer: If a Marine has showed many achievements and dedication to duty they can become an officer cadet, If they pass the officer selection process they bypass the Star Wing ranks and become flight Lieutenants. As Star Wing crews must be officers they have to go to the Pilot Academy in Ares station on entering they are given the honorary rank of Student Cadet.
(E-9)Warrant Officer: Highest NCO Rank and highest possible rank for Technicians. A warrant officer technician will often be in charge of the ground or deck crew, maintaining Machinery and equipment on board a ship including the Star Wings. Can be Marine or Technician.
(E-8)Master Aircrew: Next Rank up from Flight Sergeant, They can be Marines or technicians.
(E-7)Flight Sergeant: Next Rank up from Sergeant, They can be Marines or technicians.
(E-6)Sergeant: Next Rank up from Corporal, They can be Marines or technicians.
(E-5)Corporal: Lowest Non-Commissioned officer(NCO) rank, Can be Marine or technician.
(E-3)Senior Starman (or Starwoman): Next Rank up from Leading Starman, They can be Marines or technicians.
(E-2)Leading Starman (or Starwoman): Next Rank up from Starman, They can be Marines or technicians.
(E-1)Starman (or Starwoman): The lowest rank in the Militaries, They can be Marines or technicians.

Star Ships

P.E.F Ships: All six P.E.F Star Ships are Odyssey classes. They are the only ships with Long range Hyper-drives that can be used for long periods of time in the Olympia Military. They have the best sensor technology available at the time of their last refit and best available weapons. The Odyssey class is armed with two front mounted Laser cannons (with the exception of the Electra which has two Large Mag-Pulse cannons as Laser technology was still in its testing stage when it was last re-fitted), Two Dorsal Rail Turrets and a front mounted Missile launcher. It also carries a squadron of Piranha Star Wings, a squadron of Swordfish Star Wings and a Humpback shuttle. It has a crew of 20 marines, 23 Star Wing Pilots, 10 Star Wing Technicians, 22 Star Ship engineers and 22 command crew(97).

Titan: A Leviathan class ship and is the Flagship of Olympia, it’s the most heavily armed vessel in the fleet. Although it’s 20 years old it under goes a re-fit every five years and contains the most technological weapons and equipment, including recent emplacements of 4 front mounted Laser Cannons. Other weapons include 2 Mag-pulse Turrets and 1 light rocket launcher on both the port and starboard side, 10 Rail Turrets mounted on top of the ship and two front mounted Missile launchers. There are 1 Piranha Star wing Groups, 2 Swordfish Star Wing Groups,1 Stingray Star Wing Groups and 1 group of Humpback Shuttle Groups. IT has a crew of 200 marines, 285 Star Wing Pilots, 125 Star Wing technicians, 100 Star ship engineers and 200 command personnel(910).

Hercules: A Great White Class Battleship and second in firepower only to the Titan. The ship is the newest and most advanced vessel in the whole of Olympia possibly the galaxy. The ship was made to carry absolutely no ammo and only has energy based weapons. It has 2 starboard laser turrets, 2 port laser turrets, 2 front mounted laser cannons and six top mounted Mag-pulse turrets. There are 2 piranha Star Wing groups, 2 Swordfish Star Wing groups, 2 Stingray Star Wing groups and 1 group of Humpback Shuttle. It has a crew of 60 marines, 396 Star Wing Pilots, 140 Star Wing technicians, 100 Star Ship engineers and 170 Command personnel(770).

Perseus, Bellerophon: Hammerhead Class Vessels are multi task starships made to be able to handle all types of missions. These missions can be anything from working as a temporary science vessel to delivering its marine compliment to a planet where they may be needed. It is armed with Six top mounted Rail gun turrets, 2 front mounted mag-pulse cannons, 1 rear and 1 forward missile launchers. There are 2 piranha Star Wing Groups, 1 Swordfish Star Wing group, 1 Stingray Star Wing group and 1 group of Humpback Shuttle. It has a crew of 450 marines, 240 Star Wing Pilots, 140 Star Wing technicians, 115 Star Ship engineers and 150 Command personnel(1095).

Argonaut, Agamemnon, Theseus, Trojan: Tiger Shark Class vessels are Marine transport vessels, Lightly armed but very fast and manoeuvrable for its size. It only has three top mounted Mag-Pulse turrets as weapons but this is more than sufficient for its uses as the ship is made to transport its large number troops to planets. Unlike the other Battleships the Tiger Shark class is made to land on a planet for troop and ground vehicle deployment. It caries two groups of Humpback shuttles for ship to ship/station transport and many Ground/air vehicle for the marines. It has a crew of 5000 Marines, 60 Star Wing Pilots, 23 Star Wing technicians, 20 Star Ship engineers and 25 Command personnel(5128).

Chimera, Hydra, Minator, Centaur: Basking class vessels that are Star Wing Carriers, mainly made up of several hangers to holds its vast compliment of Star Wings. It is only lightly armed with 2 rocket turrets on both the Port and starboard side but its main defence is its cargo. There are 10 groups of Piranha, Swordfish and Stingray Star Wings. It has a crew of 20 marines, 1950 Star wing Pilots, 1000 Star wing Technicians, 100 Star ship engineers and 30 command personnel(3100).

Star Wings

A star wing Squadron consists of three vessels while a Group consists of five squadrons(15 vessels).

Piranha: The Piranha is a multitask vessel able to fill many roles including Recon, bomber and dogfighter. The piranha can fill these different roles as it has two changeable hard points on each of its wing. The hard points can carry Rocket pods(each pod holds between eight to twelve rockets) and Missile racks(usually carries 2 Trident missiles) for dog-fighting, Heavy bombs (one per hard point), sensor pods and more recently laser cannons(Laser cannons take up both hard points on each wing). The hard point attachments are always balanced so if you have a rocket pod on the inner hard point of the port wing one will also be attached to the inner hard point of the starboard wing. In addition to any extra weapons that can be attached to a hardpoint the Piranha has two front mounted Rail Guns cannons and a Mag-pulse. The Piranha has a short range hyper-drive so it can travel in to deep space if it needs to, but it is also small enough to travel through Hyper Gates, so it is often sent out on missions for days. A Piranha is made up of three rooms the bridge, Airlock and cabin. The bridge id where the crew control the ship and where all instrument readouts are located, The airlock is between the Cabin and Bridge, and the Cabin has a sleeping bag (as the piranha has no gravity a bed wouldn’t work) a small food hydrator and a gun cupboard. It’s crewed by three Officers a Pilot, Co-Pilot and operations officer. The Pilot flies the ship and is often in command of the vessel, the operations officer is in charge of navigation and sensor, while the Co-Pilot is in charge of redirecting power during combat and covering the Ops or pilot positions while they sleep.

Swordfish: A Light Assault vessel made to combat smaller ships, it is the fastest and most agile Star Wing. The ship is incapable of entering Hyperspace on its own so it is carried in one of the Star Ships, but it is small enough to travel through a Hyper-gate if it needs to. The ship is armed with two in hull rocket launchers, 2 Rocket pods and three Rail gun cannons. It has a crew of 4, 1 Pilot, 1 Co-pilot, 1 Main gunner and 1 Ops officer.

Stingray: A Heavy Assault vessel made for bombing and assaulting larger ships or space stations. Like the Swordfish it has no Hyperdrive of it’s own and needs to be transported long distances with the aid of Star Ships or Hyper-gates. The ship is armed with one Rail cannon, three Mag-Pulse cannons, four missile racks and a bomb-dropping bay (carries twelve heavy bombs). Has a crew of 6, 1 Pilot, 1Co-pilot, 1 Ops officer, two bomb crew and a Main gunner.

Humpback: A Star Wing Shuttle made for transport of Marines. The shuttle is capable of entering atmosphere to land on a planets surface and forcibly boarding enemy spacecraft. With no weapons of its own it needs to be escorted when used in combat situations. It can carry 20 armed marines and has a crew of a pilot and Ops officer. The shuttle can also be used as a standard shuttle to transport personnel or crew between ships, planet and space stations. It has no Hyper-drive of its own and must use Hyper-gates or other Ships to travel long distances.

Dolphin: A Star Wing Shuttle made for transporting passengers and cargo long-distances, unlike the Humpback it has a small short range hyperdrive. It is only assigned to space stations and bases as it is not considered necessary to have them on board star ships. It has a crew of 1 pilot, 1 co pilot and an ops officer, It can carry 30 passengers.
 Jedi Atomic
11-12-2006, 11:06 PM
#100
anybody detailing there empires?
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