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[TSL Re-mapped models] Master + padawan collar fix by svцsh

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 svцsh
05-12-2005, 9:04 AM
#1
Author : svцsh 12/05/05

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Male+Female Master + padawan collar fix
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Original Thread (http://www.lucasforums.com/showthread.php?s=&threadid=148776)
For examples of what this can do

http://svoshsphotos.fotopic.net/p14109027.html) Master robes Uv fix

http://svoshsphotos.fotopic.net/p14880773.html) female Master robes Uv fix

http://svoshsphotos.fotopic.net/p14880772.html) male / female padawan robes Uv fix

http://svoshsphotos.fotopic.net/p14906670.html) 4b and after collar fix TSL robes Mug shots :p


Sorry a few days took longer then I intended ;)

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All right not being a fan of the collar on the Jedi robes models I went ahead and remapped and complied these models, they come with the exported fixed uv cords to use as an overlay in Photoshop or any other layer based graphic applications.
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-: Include in the .rar
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4 models [ so 8. mdl / mdx count as 1 each ]
3 jpg’s are the unwrapped UV’s . The master model uses the same texture

PFBIM mdl /mdx female padawn model
PFBNM mdl /mdx female master model

PMBIM mdl /mdx male padawan model
PMBNM mdl /mdx male master model

PFBI01.jpg female padawn UV
PMBI01.jpg male padawn UV
PFBN01.jpg male and female Master UV

Not included :
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my robe skins from the screen shots, where’s the fun in that ?

Consider this a fresh canvas for your skins you will see you have very little to change to fit the edited UV’s

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WARNING !!!! This is basically a model / UV fix to use for new unique robes .. More of a base to use with new mods, If u drop this in override without editing EVERY SINGLE DEFULT TEXURE that uses one of the 4 models in this .rar .. The collar will appear much worse then it already was :eek:

That being said , there’s nothing stopping you from overriding all robe models with these and editing ALL the default robe skins.

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-: Changes I made
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On the master robes I only moved the collar in to place, the old placement of the collar is now empty space

On the padawan robes I move the collar shifted the ring fingers over a touch, and had to move the back half of the sash over and scaled it down a little bit to fit the collar in

The red outlined UV’s are the torso the green are the hands.


-: How to use this in Photoshop or other layer based graphic apps
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Open your edited skin hopefully still in .psd format

Drag and drop the .jpg for the selected skin you are working on, in to your psd . drag the layer to the top of the stack.

Hit W and click in the black area on the UV layer. Now with your selection active go to the menus above..
Select > Similar with all the black selected hit Ctrl +X or delete key now you set the opacity to 20 to 40 % and lock it so you don’t accidentally start editing it :eek:

I almost forgot those new to this way of skinning over the UV's . Remember to shut off the overlaid UV layer when testing your .tga

The rest I leave to you :cool:

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Just one little thing you can freely use this as your base in any new mods you make or fix up older ones. All I ask is credit for my work with the model’s and uv edits and include this read-me please, and if you can’t type my forum handle from lack of finding the character map. Then please by all means copy and paste it from here. svцsh

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Download from the link in my sig ;) and enjoy
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