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Hapslash's first person blaster problems

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 TK-425
10-08-2004, 6:08 PM
#1
Hapslash is having trouble with his first person improved E-11 blaster model. Here is a quote from his forum.

"The problem I was having was that the blaster was invisible, but would become visible (sans textures) for a split second while firing. We tried this with several different models and they all turned out this way."

If enyone has some ideas please post them!
 Wudan
10-11-2004, 8:23 AM
#2
The first person model is an MD3, right? I guess since it compiled it doesn't have too many faces or anything - do lots of people have the same issue (has it been tested on more than just his computer)? Has he tried removing all pk3s but the main ones?
 TK-425
10-14-2004, 5:58 AM
#3
As far as I know.
Yes.
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