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mirror_surface problem

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 way
04-12-2004, 12:18 PM
#1
I made a water-shader with a mirror surface on it.
The problem is, when i use a skyportal, the water doesnt reflective anymore but i can see the skyportal through the water:confused:

Here a pic, for people who dont understand my bad english:D
http://www.jedi-knight2.de/forum/attachment.php?postid=270943)
 Fracman
04-24-2004, 5:17 PM
#2
Lol... either you have now a PERFECT mirror... or your shader is simply somehow wrong... would you mind posting it here?

I would add some alpha blended water texture so you can see the water surface at least a bit.
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