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Star Wars Battlefront Wishlist

Page: 4 of 5
 ShadowMarth03
07-14-2004, 6:53 PM
#151
For those of you lodging questions toward the ranking system, here is a tidbit from an ign.com preview.
 Alegis
07-14-2004, 6:54 PM
#152
my wishlist includes fixes on current things


-make weapons less accurate

-dont overempower droideka

-make strafing SLOWER, and forwards faster, to avoid strafe wars

-make sniper less simple (it looks so simple, view doesnt move etc)
 ShadowMarth03
07-14-2004, 6:55 PM
#153
"At the end of the match, you'll see a screen listing your stats. Beyond just telling you your kills and deaths and favorite weapons and stuff, the game also hands out some awards for particular players. "
 ShadowMarth03
07-14-2004, 6:56 PM
#154
"Players who kill the most vehicles or get the most head shots or die the least will have cool titles to add to their prestige. "
BTW, sniper shots leave trails giving away possition as a balancer.
 THE BADGER:
07-14-2004, 7:47 PM
#155
Man don't double post, just edit the one you just posted.

I'm getting a new headset for this... I've never done this type of game on PC, do you guys suggest a controller of any type?

I would find one modeled after a PS2 controller, with two analog sticks. And a headset will make the game so much more enjoyable for ya.
 ShadowMarth03
07-14-2004, 10:13 PM
#156
Thx badger, BTW, have you been having problems with posting long replies? It has only been letting me post a few lines a t a time- notice my large number of posts that were going to be just 2-3......
 Craftsman
07-15-2004, 3:09 AM
#157
Mouse and keyboard for me
 Doomie
07-15-2004, 6:16 AM
#158
Alright... i wish for pretty much what you guys said except NO MODDABILITY! It may sound fun and all, but it would be easy to device hacks and all...

on the other hand, new skins can be fun... new vehicles, wepaons.... alright: Limited moddability!
 joesdomain
07-16-2004, 11:53 AM
#159
I think it would be cool to have downloaded features or an expansion pack or sequel that would contain more planets and locations like Dagobah, Courscant, Kashyyyk, Dantoonie, Sullust, Corellia, Mon Calamari, Kessel, Ord Mantell, etc.
 THE BADGER:
07-16-2004, 6:39 PM
#160
Thx badger, BTW, have you been having problems with posting long replies? It has only been letting me post a few lines a t a time- notice my large number of posts that were going to be just 2-3......
No prob, no but I have had that problem on other forums. Just type a few line, submit, than go back and edit to add more.

I think it would be cool to have downloaded features or an expansion pack or sequel that would contain more planets and locations like Dagobah, Courscant, Kashyyyk, Dantoonie, Sullust, Corellia, Mon Calamari, Kessel, Ord Mantell, etc.

Yeah PS2 has a HDD, or hard drive, which i bought but they have not released any new material yet. I'm waiting on new maps for SOCOM 2, but I don't know when that will be. I am hopeing that Lucas releases updates in a timely manner. Ya know.
 Craftsman
07-17-2004, 1:54 AM
#161
Hmmm. SWBF is really the first major console online experience. It shoudl be update alot the the connection althouhg PC's will have a strong advantage reageding new stuff.
 THE BADGER:
07-17-2004, 1:58 AM
#162
Yeah we have SOCOM 1 & 2, but nothing like SW:BF. SOCOM has 8vs8 like this will have for consoles, but we have never had anything like this. Vehicles and stuff. That's why I am so excited!
 Craftsman
07-17-2004, 2:04 AM
#163
Lucasarts could start the biggest market ever. Online gaming with consoles. Bets that the next battlefields might follow!
 ShadowMarth03
07-17-2004, 8:12 PM
#164
Don't count on it being THAT big, just look around, no one is on any forums about it anywhere but here.
 Craftsman
07-17-2004, 10:21 PM
#165
Of course. It's not out yet
 joesdomain
07-18-2004, 1:18 AM
#166
I know there is alot of talk about it on IGN, www.theforce.net), and www.starwars.com) message boards.
 THE BADGER:
07-18-2004, 8:41 AM
#167
Yeah the best advertisment is word of mouth, so when it comes out it will spread like wildfire. I bet it will be as big or bigger than SOCOM 2.
 ShadowMarth03
07-18-2004, 3:25 PM
#168
I ceartainly hope so, but I have already told all my immediate friends and they have no interest (or dsl).....
But I know just a few people at school who can spread it faster than you can blink if they like it....... that is, once school starts again.
 Master William
07-18-2004, 4:19 PM
#169
SOCOM 2 was big??
 Craftsman
07-18-2004, 8:35 PM
#170
Sort of
 Dustnite
07-18-2004, 8:55 PM
#171
I was reading these forums and I got the distinct impression that there won't be any space combat in this game. If this is going to be land-based only with so few options to do any huge space battles, hence the <i>Star Wars</i>, I'm frankly never going to play this game.

If I can't do a run on the deathstar to blow up the main reactor or fight for my life dodging a barrage of enemy lasers in an X-wing, I'm not going to pick up this game at all.

I've read some posts and some people suggest there's enough space combat games for the <i>Star Wars</i> universe. I respectfully disagree with that assumption. <b>NO ONE</b> has been able to accomplish creating a decent space shooter/sim! In fact, I think they should of focused more on going into space in this game instead of duking it out on the ground.

The only saving face for this game is going to be flying the snowspeeders toward an AT-AT and try tripping it with a tow cable!

The multiple gaming system ports and attempt to combine them all is disconcerting as well. I wonder how new maps or mods are going to be available to everyone on all systems because mods are what keep a game alive.

My wish is to have more focus on space combat than ground combat. Not everyone would have to fly in a space combat scenario. You would still need gunners to man the star destroyers and you would need people to form strike teams to board enemy ships. You would need somebody to hold POWs (hey it could happen)

I don't see this game going very far without some kind of space epic battle.
 B K
07-18-2004, 9:15 PM
#172
My wishlist is pretty simple:

1. Better than Battlefield1942

2. Have it so you can capture all the bases, unlike Battlefield1942.

3. Less laggage on the multiplayer





"If you strike me down, I will become more powerful, than you can possibly imagine." --Ben Kenobi--
 ShadowMarth03
07-18-2004, 10:29 PM
#173
Please dustnite, there is no way you can can call this game a failure. Full scale ground combat is the whole point of the game! I agree that there have been few good space dogfight sims, but there is no reason that you can say that this game will not rock.
 MaximumMayhem
07-19-2004, 4:34 AM
#174
You have an interesting point regarding lack of an intensive Star Wars space fighting sim. Ive never played the later Rogue Squadron games (meaning anything released after the N64 - Battle of Naboo), so I cant comment on the quality of the latter releases, but Dusty, dont be miffed if Battlefront lacks space warfare, because this game's primary focus will be on ground battles.

Take heart though, its only a matter of time until your dreams of a perfect (or near enough) SW space sim will come true.

So long as the gameplay itself is brimming with quality and the netcode is optimal, this game will be pure WINNAR!

(I wont get into accurate Clone Trooper voice re-creation - oops.. just did ;))

Best Regards
- Steve
 Craftsman
07-19-2004, 4:38 AM
#175
Hello! Xwing Allience!! The best out of the space sims!!
 joesdomain
07-19-2004, 4:41 AM
#176
Wish is to take down AT-AT Walkers with aircraft or without using a tow cable. Or take it down with some type of other vehicle or a turrent.
 Craftsman
07-19-2004, 5:03 AM
#177
You can but it would be hard
 Alegis
07-19-2004, 8:52 AM
#178
combine space craft with infantery? Think about them noobs. there are lots of great space games (rogue squadron) and this one is infantery based

Errr dustnite has "Posts: 0" ? Prove that something indeed is going wrong with the postcount some have been complaining about
 The-Stealth
07-19-2004, 6:53 PM
#179
I hope u can like customize your specific solder or something like just the face for each diff type of unit i would love that who else
 ShadowMarth03
07-19-2004, 8:46 PM
#180
Hehe, we will be the first of the game....... If it gets as popular as it should, we will be the noob killers and idiot slayers....
 Craftsman
07-19-2004, 9:16 PM
#181
You can. THe devs have siad that they are not going to make every soldie look the same. There will be at least 5 different varities.
 joesdomain
07-19-2004, 10:38 PM
#182
I was sorta hoping we could customize the gender, face, body, etc. of the troopers before we start the game.
 ShadowMarth03
07-20-2004, 9:13 PM
#183
nah, the testers at the latest press test drive said on one web site that ALL soldiers (exclusion of robots and genderless characters) were guys.
 Alegis
07-20-2004, 9:15 PM
#184
Originally posted by ShadowMarth03
nah, the testers at the latest press test drive said on one web site that ALL soldiers (exclusion of robots and genderless characters) were guys.
no female marksman ? :(
http://www.lucasarts.com/games/swbattlefront/images/rebel_marksman.gif)
 yaebginn
07-20-2004, 9:49 PM
#185
maybe u can change it, if not, then you should be secure with your masculinity enough to be a girl in a video game.
 joesdomain
07-20-2004, 10:02 PM
#186
In the films, You don't see too many female troopers especially in episode IV, V, and VI. Besides Leia and Mon Mothma, most the female's in the original trilogy were aliens.
 ShadowMarth03
07-20-2004, 10:51 PM
#187
I have no problem playing as female characters, just saying, that's what I read.....
 THE BADGER:
07-21-2004, 7:34 AM
#188
There is a female SEAL in SOCOM 2, you just have to beat the game in single player to get it in online play.
 joesdomain
07-21-2004, 11:30 AM
#189
I just don't like the idea of having the same face for every single trooper on your side. Like the pilot face's being the same! That would look stupid. It would be like having clones.
 TK-8252
07-21-2004, 11:55 AM
#190
It looks like there might be random faces for your character. For example: I've seen both black and white Rebel Vanguards.
 ShadowMarth03
07-21-2004, 3:28 PM
#191
Isn't the one on lucasarts.com black? Cool, limited character customability sounds good.......but I hope it only lets you customize appearance, and not affect gameplay, and that it doesn't obscure the type of unit in play.
 joesdomain
07-22-2004, 2:30 AM
#192
Yeah the character of the vanguard is black. I hope all the vanguard don't look like that. I want to see variation in facial and body features.
 Craftsman
07-22-2004, 6:28 AM
#193
Hopefully
 THE BADGER:
07-22-2004, 8:36 AM
#194
Well they will most likely have predetermind bodys that you pick like in SOCOM 2. You have 4 different player to choose from, their all different. I doubt you will be able to customize their appearence.
 yaebginn
07-22-2004, 9:31 AM
#195
Originally posted by joesdomain
In the films, You don't see too many female troopers especially in episode IV, V, and VI. Besides Leia and Mon Mothma, most the female's in the original trilogy were aliens.

Yea there is. There's that gilr in Hoth at the control panel, there's a few gilr Endor troops. There not any main ones, but there still is some.
 joesdomain
07-22-2004, 11:51 AM
#196
I don't remember the women endor troopers. I do remember the woman in the Hoth control room. I thought all the rebel endor troopers that went with Han, Luke, Leia, Chewie, R2, and C-3PO were all male.
 yaebginn
07-22-2004, 12:20 PM
#197
look closely. It may just be some people who look like girls, but I saw them.
 TK-8252
07-22-2004, 12:48 PM
#198
 ShadowMarth03
07-23-2004, 3:20 PM
#199
All Right! They said there would be 32 CONSOLE players now, also saying that they may also up the number on PC! More the merrier, though about 20 a team sounds about good, maybe this will mean that they will make a way for console and PC to work on same teams, or at least play on the same game.
 Phanto/\/\
07-24-2004, 11:49 AM
#200
hey thats awesome could u send me the site where you read this???
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