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Entity leaked?

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 NeXaR_QroN
12-13-2003, 7:00 PM
#1
I was using GTK 1.3.12 until yesterday, and my map didn't have any leak errors. Now with the 1.3.13, there are 8 entities leaking with no structral changes on the map (I only changed a few the decoration) Someone could explain this to me?

It doesn't affect the compile process, however, but why?
 Lil Killa
12-13-2003, 7:05 PM
#2
Did you make any new detail brushes?
 fattysbox
12-13-2003, 8:23 PM
#3
Funny thing, same thing happened to me...

Here is what I did:

I realized that "ctlr-D" no longer makes detail brushes but instead hides them (hence I have just started using GTK). Pressed it again, and procceded to delete those brushes, and yes I did make them detail before. Went to compile and I got the same error you did - entity leaked. It might have something to do with detail brushes?

good luck
 Lil Killa
12-13-2003, 9:57 PM
#4
Originally posted by fattysbox
Funny thing, same thing happened to me...

Here is what I did:

I realized that "ctlr-D" no longer makes detail brushes but instead hides them (hence I have just started using GTK). Pressed it again, and procceded to delete those brushes, and yes I did make them detail before. Went to compile and I got the same error you did - entity leaked. It might have something to do with detail brushes?

good luck


What program makes brushes detail by pressing ctrl+d? Can't be JK2Rad as I spend 3 days trying to figure out where half my brushes went after I turned detail brushes off by pressing ctrl+d.
 fattysbox
12-13-2003, 11:47 PM
#5
Originally posted by Lil Killa
What program makes brushes detail by pressing ctrl+d? Can't be JK2Rad as I spend 3 days trying to figure out where half my brushes went after I turned detail brushes off by pressing ctrl+d.

Yeah, it was JKRad, but I thought pressing ctrl-D makes the detail brush and does not hide them. Took me about three too to find out where my detail went!!!:D

Oh well, any other ideas about the entity leak thing?
 NeXaR_QroN
12-15-2003, 5:08 PM
#6
Originally posted by Lil Killa
Did you make any new detail brushes?
No, only placed models and this type of stuff
 |GG|Carl
12-15-2003, 5:50 PM
#7
Ctrl+M makes things into details, doesn't it?
 [SASH]Nathan
12-27-2003, 6:21 AM
#8
sum entitys can be placed in the the void ( ok one i think :P ) erm one sec while my brain works its kinda l8 here, path_corner is the one, can be placed in void, causes a leak but wont effect map one bit :) so maybe theres a few others too, could you list the names of the entites that are causing pointfile lines pls ( im just curious )

also if this leak thing does become a big problem u could box off whole map, word of warnign tho sometimes this helps a map and sometimes it makes the map worse to play
 WadeV1589
12-27-2003, 11:47 AM
#9
I remember reading something about the latest compiler versions spurting out a leak if the central box of a model (that cross with a box around it that marks the center of a model) is on the plane of a structural brush or if it's inside a structural brush.
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