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Attaching md3s to EFX files?

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 Thrawn42689
11-23-2003, 9:49 PM
#1
I know this isn't exactly a coding question, but how can I attach an md3 model to an EFX projectile? I want to add a bullet, and adding it via the weaponstats.dat didn't work.

--Thrawn
 Nith Sahor
11-23-2003, 11:32 PM
#2
Open up the Effects Editor and attach the bullet to the appropriate effect (there should be an option for it in the editor I think)...
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