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[WIP] Agent Smith-The Matrix

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 CaladienJedi
09-24-2003, 10:54 PM
#1
Well... I found a really great model for Half-Life. It needed a bit of a pickmeup, so i edited it. Made it more smoothed out, fixed the arms, hands, and shoes.

Anyway, I have NO clue how to get this ingame. But I do have a garbage render i did lol(give me a break, i just finally switched from ms3d to 3dsmax5). Anyway. Here's a pic. Tell me what you think!

Here's one pic
http://phoenix.mildsoft.net/smith2.jpg)
 The Cheat
09-25-2003, 12:07 AM
#2
sweet looking model, hope u are able to find someone to get it ingame
 CaladienJedi
09-25-2003, 12:10 AM
#3
Thanks :)

I asked kevin if he would, he's really busy tho, with anakin and all :P
 The Cheat
09-25-2003, 1:01 AM
#4
well if kevin would work on it then it might not be done for a while because all of a sudden it would just dissappear into cyberspace
 CaladienJedi
09-25-2003, 1:03 AM
#5
actually, he showed me some pic's yesterday on icq, of anakin. He's skinned part of his torso, and has the head pretty much finished.
 ObiKast
09-25-2003, 9:54 AM
#6
MAN!:eek: The model is soo cool, and the face looks soo realistic:eek:

Good Job!:thumbsup: :)
 [JKZ]_Yun
09-25-2003, 11:43 AM
#7
WOW NICe job Caladian :D keep the good working
 CaladienJedi
09-25-2003, 5:36 PM
#8
Thanks guys, glad you like it!

But it isnt all my model. I did some parts on it. It was origionally for a half-life mod. I found it. Needed some work, so i tweaked it. Fixing the arms, legs, boots, and hands.


Its pretty much finished model wise. I just need someone to do all the rest of the stuff(making a glm, and the bones...).


EDIT: Well, kevin gave me a tutorial on how to weight the model and all. Pretty hard stuff. If I do it, it could be some time before I get this done. If anyone would like to give it a shot, you can contact me on aim: Caladien2337, or email Caladien@msn.com

I will be weighting the model myself(so i can get the hang of it). I just figured if you guys wanna get the model quicker, maybe someone who has better experiance can :P.
 CaladienJedi
10-09-2003, 10:34 PM
#9
Some face updates. The head alone is about 1k.

http://phoenix.mildsoft.net/smith.jpg)
 DarkLord60
10-09-2003, 10:55 PM
#10
This model is soooo sweet!
 The Cheat
10-09-2003, 11:20 PM
#11
lookin real nice cj, cant wait for this model to be released
 CaladienJedi
10-09-2003, 11:55 PM
#12
Thanks guys, im really glad you all like it. :)
 The Cheat
10-10-2003, 1:02 AM
#13
my only comment is that maybe the outfit should be more grey because from the pics i have been looking at his outfit has been lighter then it has been in your pics of the skin
 king yoda
10-10-2003, 10:12 AM
#14
it is the best agent model that i ever saw for jo or ja.
 Miko Reglia
10-10-2003, 9:47 PM
#15
well its the only agent model for JO and JA...:D
 CaladienJedi
10-10-2003, 11:28 PM
#16
sorry my webhost just died, i think hes gonna delete my account, so im gonna try and look for a new place.
 Enjoi9187
10-11-2003, 2:09 AM
#17
If you need a temporary place, I have a lot of extra space that I could store your pics on for you.
 RaSiN_HeCk
10-11-2003, 7:02 AM
#18
sweet, suit does need a little touch up,like texture and such, and what about a tie clip?!?
 Miko Reglia
10-11-2003, 7:46 AM
#19
i think the tie clip is there, you just can barely see it...

anyway, about the little radio connector thingy, are you gonna make the model pertaining to the first movie or Reloaded, cause remember, Smith isn't connected to the Matrix anymore in Reloaded, so he gave his thing to Neo, just to scare him a bit, and he nor his clones have the little radio unit.

just something to point out, maybe you wanna make a Reloaded version and surf off the radio connector thingy:)
 king yoda
10-11-2003, 12:35 PM
#20
@ alex: sorry yes there arenґt models but there are agenґt skinґs in the web.
 Zappa_0
10-12-2003, 4:09 PM
#21
Hey very nice I hope you can get it in game soon.
 CaladienJedi
10-12-2003, 4:27 PM
#22
Model is almost done. Adding in the last bits and peices(eyes, mouth).

ill probablly release it for jka, since its going to be in a jka mod(and some of the animations are messed up with jk2 models in jka).

Anyway the total poly count now is about 3500. From what I hear, jka models go from 3500 to 4000. So thats pretty good.




EDIT: If you would like to see some pic's of the model

http://phoenix.mildsoft.net/smithrender.jpg)
 king yoda
10-12-2003, 5:46 PM
#23
looks cool.
 The Cheat
10-12-2003, 7:00 PM
#24
nice blitz of renders, cant wait to see it ingame
 Tesla
10-12-2003, 8:31 PM
#25
Where did the original model come from, i have Half Life and want to get some models for it. (Just Re-Installed Half Life) :)

Anyway, this looks great, cant wait to see some screenies of it in-game ;)
 Hellfire Jedi
10-12-2003, 8:53 PM
#26
Its from the mod 'The Specialists (http://www.specialistsmod.net) for HL. You might receive models/files etc...etc from the Fourgen (http://www.fourgen.co.uk/ts/) website.
 CaladienJedi
10-12-2003, 10:44 PM
#27
Yup, but the agent smith on fourgen is not as good as the one thats going in jka ;)
 Enjoi9187
10-13-2003, 7:26 PM
#28
Hope you don't mind but I have edited a bit to make it more JKA like. In JKA, you know that all the textures get dulled a bit so you REALLY need to accent the models for them to show up in game. All I did really (mine is on the left) was edit the forhead (the lines there don't look very realistic), define the cheeks a TAD bit more, protrude the forehead (as seen here: http://www.telmi.com.pl/matrix/foto/smith15.jpg) and make the shirt look more 3d-ish. You may need to add some grey to the jacket to give it a wrinkley look at realistic bend points, or else it will look VERY black and 2d-ish.

http://www.ewokbaby.com/images/jka/smithedit.jpg)

Also, try to make the hands a bit bigger, as it makes his head look huge.
 CaladienJedi
10-14-2003, 5:50 PM
#29
yea Ill work on the skin once i get it back from thrawn(and graves who i think is getting it ingame). Anyway, good to see ya agian ewok. Been awile. BTW, that offer about the pic's and all would be Excellent. I just lost my site for good now :(.


Catch me on aim, Caladien2337 :)
 Tesla
10-14-2003, 6:58 PM
#30
If you want, i could host your pictures for you. :)

Anyway, can't wait till it's in game, then i can play Jaden Vs Agent Smith in the Matrix Subway level. :D
 JEDI_Salvation
10-15-2003, 7:48 AM
#31
Register at Massassi.net and use their Editors Corner to host pictures Caladien. Ask Thrawn if you see him.
-S
 CaladienJedi
10-16-2003, 11:37 PM
#32
Ok cool, thanks salv. :D
 RaSiN_HeCk
11-09-2003, 5:54 PM
#33
*kicks a dead horse*

so... who's this model going? done? almost done? not quite there?
 tFighterPilot
11-09-2003, 5:57 PM
#34
Originally posted by Enjoi9187
Hope you don't mind but I have edited a bit to make it more JKA like. In JKA, you know that all the textures get dulled a bit so you REALLY need to accent the models for them to show up in game. All I did really (mine is on the left) was edit the forhead (the lines there don't look very realistic), define the cheeks a TAD bit more, protrude the forehead (as seen here: http://www.telmi.com.pl/matrix/foto/smith15.jpg) and make the shirt look more 3d-ish. You may need to add some grey to the jacket to give it a wrinkley look at realistic bend points, or else it will look VERY black and 2d-ish.

http://www.ewokbaby.com/images/jka/smithedit.jpg)

Also, try to make the hands a bit bigger, as it makes his head look huge. Call me a fool, but that looks like MilkShape.
 CaladienJedi
11-09-2003, 6:04 PM
#35
It is, that was earilier, its in 3dsmax5 now, .3ds format. If anyone wants to get it ingame. Email me at Caladien@msn.com
 CaladienJedi
11-19-2003, 12:33 AM
#36
Ok... would everyone like to see my horrible rendering skills in 3dsmax5?

I knew you would!!

http://fourgen.co.uk/hitman/smith.jpg)
Its an ockward render... Ill post more angles soon. Anyway... *waits for someone to say, HEY!!! Ill get it ingame!!!*
 DarkLord60
11-19-2003, 1:06 AM
#37
It its... Beautiful
 RaSiN_HeCk
11-19-2003, 4:15 AM
#38
looks good, atleast the parts I can see, his black suit onthe black backgound kind of blends.

but nice!
 CaladienJedi
11-19-2003, 9:52 AM
#39
Yea i know, im gonna be looking for a good rendering program from 3dsmax5 when I get home today..
 CaladienJedi
11-19-2003, 10:59 PM
#40
*sniff sniff* Double post, yea yea... so sew me...

Here, i added a different backround ;)

http://fourgen.co.uk/hitman/smith2.jpg)
Im working on the shirt, after that, its done with the skinning... pretty much anyway..
 RaSiN_HeCk
11-19-2003, 11:09 PM
#41
maybe giving the suit more texture by like making some parts brighter.
 CaladienJedi
11-20-2003, 12:01 AM
#42
Hmm... ill see how it looks if i brighten it a bit ;)
 CaladienJedi
11-27-2003, 2:53 AM
#43
Little update. The shirt no longer sucks ^_^

http://stevo.tehpeach.com/files/images/rendersmith.jpg)
About 2600 polys ;)
 DarkLord60
11-27-2003, 4:49 AM
#44
Looks very Smith-like
 CaladienJedi
11-28-2003, 10:19 PM
#45
Now all I need is someone to say

"Hey! I can get that ingame for you!"
:cool:
 thelastaod
11-29-2003, 2:07 AM
#46
make the top part of his hair a little bigger and poofier
 CaladienJedi
11-29-2003, 2:25 AM
#47
Its pretty Big as it is. Just the angle of the shot ;)
 Eldritch
11-30-2003, 6:41 AM
#48
It might just be the angle, but it looks like his neck is too short. Maybe make it a little longer?
 The Raitenks
12-10-2003, 5:36 PM
#49
well, correct me if i'm wrong, but aren't these textures taken form here?:
http://www.turner3d.com/) (lower left corner, "personal work")

though, the mesh was done kinda well!
 CaladienJedi
12-11-2003, 6:21 PM
#50
Yes, the head is, When I first posted this, it said that, shoulda looked at the first page first lol.
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