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Medieval Conquest (JA)

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 epikon
09-15-2003, 2:28 PM
#1
hello,
I would just like you guys to know of a mod being made for JA called Medieval Conquest. Set in the roman date, MC(Medieval Conquest) will allow you to choose from 5 classes.

Fighter: The fighter is the most deffensive class of the lot. Armed with a sword and shield the fighter has the most chance of taken no damage from pyshical attack
HP:150
Mana 75
Special: Defend
Spells: N/A
Weapons: Sword and shield

Barbarian: The strongest from the bunch. Armed with no armour and 2 swords the barb can inflict alot of damage and still stand but not as much as the fighter as the barb lacks armour.
HP: 200
Mana: 50
Special: Barb Rage
Spells:N/A
Weapons: Double Sword

Pikeman: Respectable hp, and good armour, the pike has a real nice range, and damage but is slow and vulnerable.
HP: 100
Mana: 50
Special: Throw Spear
Spells:N/A
Weapons: Pike and throwable spear.

Mage: The only class in the game to have spells (force powers). Armed with only a weak staff and very low hp and armour, the mage is vulnerable if anyone can get near enough to them without dying from its powerfull spells.
HP: 60
Mana: 200
Special: Rejuvnate
Spells: Fireball, chain lightening, heal, inferno, invisibility and MUCH MORE (dont want to spoil it too much)
Weapons: Sword and shield

Archer: Again a vulnerable class, good enough armour and hp, but only has a dagger to defend themselfs with at close range, thats if anyone can get near enough to its one shot dead routine.
HP: 70
Mana: 40
Special:N/A
Spells: Heal
Weapons: Bow/arrow and knife.

Well thats the basic, its online of course. There is one MAJOR feature which i will announce soon, its very big and will be very very fun to well lets say use!

OK so at the moment this is a idea, and i idea which needs a team. Im looking for Moddelers, skinners, scripters, graphic artists, forum mods(who will beta test), site admins, and i may be looking for a web master. This idea i think can get far i need a team to get it that far. Updates will be regular, and expect a alpha 1.0 this xmas!

IF you think you can help this mod at all or if you have any questions email me the5id@hotmail.com or add me to MSN messenger. Site should be up soon so should the mirc etc.

Regards,
Oliver


PS: Swoop racer will be made if i have the time.
 epikon
09-15-2003, 3:56 PM
#2
comon guys all these views no replys :(
 Vsync
09-15-2003, 5:36 PM
#3
Sounds interesting. Will it have rideable mounts because with the new jk editor you do some cool things. Like turn those rideable snow beasts into horses. The AT-ST (dont know if I spelled that correctly) into dragons that breathes fire or lightning. Swoop bikes into mini dragons that fly. It could have a lot of potential.
 Prime
09-15-2003, 5:45 PM
#4
Looks pretty cool, but unfortunately, the vast majority of TCs never get finished because the developers lose interest for various reasons. Because of this, I find it hard to get excited about them. Besides, I play the JK series because it is Star Wars, not because it is a FPS. Because of this, I don't have too much interest in TCs that are outside the SW universe. That's just me though.
 TiBo
09-15-2003, 7:00 PM
#5
I would atleast try that mod if it came out. But i would still play the regular game more, since i like star wars more then knights and dragons.
 Kiroth21
09-15-2003, 7:12 PM
#6
i like this kind of stuff(swords shields and spells) so ill get it:)
btw how bout putting a palading class in there?
 Daniel Schultz
09-16-2003, 2:14 AM
#7
The Coloseum mod has receved great praise and glory you should get ahold of the auther to git help:)
 Marine
09-16-2003, 3:29 AM
#8
Maybe you should consider moving the MOD to UT2k3...
 ninja
09-16-2003, 3:44 AM
#9
hey it sounds good, but when i think of medieval times i think of knights from great brittan. maybe you guys will make it like this game listed below.
http://www.enclavegame.com/)
i'm looking forward to their multiplayer conclusion. but never the less it was a great single player game.
 epikon
09-16-2003, 1:36 PM
#10
i wanted to make a SW mod of JK3 even though it is a SW but a mod which shows something different. Anyone got any ideas? Online or SP maybe a SP from on the movies etc...any ideas!?
 Prime
09-16-2003, 2:10 PM
#11
Originally posted by Daniel Schultz
The Coloseum mod has receved great praise and glory you should get ahold of the auther to git help:) It was indeed very well done.
 Kiroth21
09-17-2003, 1:31 AM
#12
bah, all this talk about the dark ages is making me wanna play Age of Empires, i think ill play it right now:) (untill i get JA that is)
 ChangKhan[RAVEN]
09-17-2003, 2:07 AM
#13
Originally posted by The5ID
hello,
I would just like you guys to know of a mod being made for JA called Medieval Conquest. Set in the roman date, MC(Medieval Conquest) will allow you to choose from 5 classes.
.
.
.
<snip>IF you think you can help this mod at all or if you have any questions email me the5id@hotmail.com or add me to MSN messenger. Site should be up soon so should the mirc etc.


Sounds great! JA is much more moddable than JK2 and I went through extra effort to try to make the saber combat heavily moddable. A ninja, roman or medieval mod should certainly be possible (once we release all the mod tools, tutorials and source code). Good luck!

I look forward to playing it!

:)
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